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Revised and rebalanced dragons for 1e AD&D
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<blockquote data-quote="Celebrim" data-source="post: 7486745" data-attributes="member: 4937"><p>I can't understand why or what you are thinking. Is it just that red is better than black and so it should do more damage? In a sense, the main point of doing this is that the breath weapon damage is poorly designed in the 1e RAW.</p><p></p><p></p><p></p><p>Ok, I can see that. Adding 50 to her expected damage per round isn't a big deal considering the high level you are supposed to face her at, and I may do it just to obey the textual precedent. The important point is that as it is, you don't go up against her at all unless you are really prepared for it, because whether it's 200 damage save for half or 250 damage save for half, either way you are screwed without defenses. </p><p></p><p></p><p></p><p>I just don't get why. The more damage she does with her breath weapons, the less interesting she is as a foe.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7486745, member: 4937"] I can't understand why or what you are thinking. Is it just that red is better than black and so it should do more damage? In a sense, the main point of doing this is that the breath weapon damage is poorly designed in the 1e RAW. Ok, I can see that. Adding 50 to her expected damage per round isn't a big deal considering the high level you are supposed to face her at, and I may do it just to obey the textual precedent. The important point is that as it is, you don't go up against her at all unless you are really prepared for it, because whether it's 200 damage save for half or 250 damage save for half, either way you are screwed without defenses. I just don't get why. The more damage she does with her breath weapons, the less interesting she is as a foe. [/QUOTE]
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Revised and rebalanced dragons for 1e AD&D
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