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Revised and rebalanced dragons for 1e AD&D
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<blockquote data-quote="Celebrim" data-source="post: 7486991" data-attributes="member: 4937"><p>I don't think those things are mutually exclusive. </p><p></p><p></p><p></p><p>Staying true to 1e is one of my main goals. But I did say that I would revise and rebalance. Ultimately, your preferences are set by what you are familiar with. My preferences are set by having played enough 1e AD&D that I'm Ok killing a few sacred cows if it makes the game better.</p><p></p><p></p><p></p><p>No, she's not. Aside from Tiamat missing things like teleport without error at will and always on true seeing, Thor hits for like 213 physical damage a round, has 20" range on his physical attack, and can throw a 100d6 damage lightning bolt. Odin has 400 hit points and a -6 AC, and can do ranged attacks doing 10d6+60 damage every round, and is both a 30th level M-U and a 30th level Cleric. Zeus is about the same power level. Girru can cast 40d6 damage fireballs, straight through Tiamat's magic resistance and doing enough damage to burn her even if she passes her save. Hades can disintegrate entire mountain ranges. And so forth</p><p></p><p>She's got more hit points true, in that I've willfully broken the 400hp cap implied by the Deities and Demigods, but she is severely lacking in other areas compared to most of the deities.</p><p></p><p>Granted, I have tried to make her worthy of being a foe of a deity, but I've been in a party that probably could have killed this Tiamat. There are plenty of ways to get the expected damage of a high level fighter sub-classed or cavalier sub-classed character up into the 80's per round or higher using just the rules in the PH and UA. It's quite possible to take even this Tiamat and ginsu her into little bits in a single round. At high enough level, I fully expect even a non-optimized party to be able to defeat this Tiamat in 3-5 rounds.</p><p></p><p>Anyway, the feedback is appreciated. When I was researching this project, I asked people how many age categories they preferred, and no one could agree. Answers went from 3 to 12, and the answer I favored (10) was one of the least popular answers. I went with 10 anyway, because I couldn't think of a better approach. The results aren't perfect, but they are proving resilient to change because everything at this point is a trade off. If I change one area to make it more elegant, balanced, or closer to 1e, I seem to end up getting less elegant and balanced in others. I will think about making Tiamat's heads huge versions of the races that they represent, but one trade off I don't like about that is that I kind of liked that her 5 most potent daughters where actually in various narrow ways more dangerous than she was, and so could reasonably plot to replace her. If she's just the sole uber-dragon, the right up of everything that is not the uber-dragon becomes less interesting.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7486991, member: 4937"] I don't think those things are mutually exclusive. Staying true to 1e is one of my main goals. But I did say that I would revise and rebalance. Ultimately, your preferences are set by what you are familiar with. My preferences are set by having played enough 1e AD&D that I'm Ok killing a few sacred cows if it makes the game better. No, she's not. Aside from Tiamat missing things like teleport without error at will and always on true seeing, Thor hits for like 213 physical damage a round, has 20" range on his physical attack, and can throw a 100d6 damage lightning bolt. Odin has 400 hit points and a -6 AC, and can do ranged attacks doing 10d6+60 damage every round, and is both a 30th level M-U and a 30th level Cleric. Zeus is about the same power level. Girru can cast 40d6 damage fireballs, straight through Tiamat's magic resistance and doing enough damage to burn her even if she passes her save. Hades can disintegrate entire mountain ranges. And so forth She's got more hit points true, in that I've willfully broken the 400hp cap implied by the Deities and Demigods, but she is severely lacking in other areas compared to most of the deities. Granted, I have tried to make her worthy of being a foe of a deity, but I've been in a party that probably could have killed this Tiamat. There are plenty of ways to get the expected damage of a high level fighter sub-classed or cavalier sub-classed character up into the 80's per round or higher using just the rules in the PH and UA. It's quite possible to take even this Tiamat and ginsu her into little bits in a single round. At high enough level, I fully expect even a non-optimized party to be able to defeat this Tiamat in 3-5 rounds. Anyway, the feedback is appreciated. When I was researching this project, I asked people how many age categories they preferred, and no one could agree. Answers went from 3 to 12, and the answer I favored (10) was one of the least popular answers. I went with 10 anyway, because I couldn't think of a better approach. The results aren't perfect, but they are proving resilient to change because everything at this point is a trade off. If I change one area to make it more elegant, balanced, or closer to 1e, I seem to end up getting less elegant and balanced in others. I will think about making Tiamat's heads huge versions of the races that they represent, but one trade off I don't like about that is that I kind of liked that her 5 most potent daughters where actually in various narrow ways more dangerous than she was, and so could reasonably plot to replace her. If she's just the sole uber-dragon, the right up of everything that is not the uber-dragon becomes less interesting. [/QUOTE]
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