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<blockquote data-quote="Charlaquin" data-source="post: 7614211" data-attributes="member: 6779196"><p>Yes. The wands and the scrolls do it.</p><p></p><p></p><p>And so could the Artificer be.</p><p></p><p></p><p>They cast spells without using spell slots.</p><p></p><p></p><p>Yes, and it’d be pretty cool if Artificers did things that were similarly distinct from the thing wizards do.</p><p></p><p></p><p>So, again, this seems to be an example of a case where it is appropriate to use mechanics distinct from spellcasting to produce magical effects.</p><p></p><p></p><p>And another.</p><p></p><p></p><p>I disagree. There is a significant thematic difference because in one case you are casting a spell under your own power, in the other you are creating something with which to do something beyond your power. A flamethrower versus fire breath. Equally importantly, there is a functional difference, or at least, there should be. If it ends up effectively being no different than spells, yeah, of course it should just be spells. But if it’s not functionally different from casting spells, what’s the point? We have plenty of classes that cast spells already. The Artificer should bring something new to the table.</p><p></p><p></p><p>It’s not.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7614211, member: 6779196"] Yes. The wands and the scrolls do it. And so could the Artificer be. They cast spells without using spell slots. Yes, and it’d be pretty cool if Artificers did things that were similarly distinct from the thing wizards do. So, again, this seems to be an example of a case where it is appropriate to use mechanics distinct from spellcasting to produce magical effects. And another. I disagree. There is a significant thematic difference because in one case you are casting a spell under your own power, in the other you are creating something with which to do something beyond your power. A flamethrower versus fire breath. Equally importantly, there is a functional difference, or at least, there should be. If it ends up effectively being no different than spells, yeah, of course it should just be spells. But if it’s not functionally different from casting spells, what’s the point? We have plenty of classes that cast spells already. The Artificer should bring something new to the table. It’s not. [/QUOTE]
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