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<blockquote data-quote="ChampionoftheTriad" data-source="post: 4462029" data-attributes="member: 17710"><p>Hey Kerrick,</p><p></p><p>Very nice. Although I personally have a love/hate relationship with the Bard class (can't stand the image of the singing fop in the back of the party of grim slayers...."inspiring" them), I always appreciate new angles that improve the "feel" of the mechanics. I was disappointed to read that you are including spellcasting after all. Have you considered the "spellsong" magic alternate Bard from Monte Cook's Eldritch Might series? I always liked the feel of that.....if you HAVE to include magic....</p><p></p><p>I built an alterate Bard class called the Skald which uses the Hit Die, BAB, Saves and Proficiencies of the 3.5 Ranger class. Removes all Ranger class abilities, and substitutes all Bard class abilities except spellcasting. Also adds a Fighter bonus feat at 2nd, 7th, 13th, and 19th. Swaps the Ranger skill selection for the Bards and, Bobs your uncle; the Skald....and Bob actually IS my uncle. I think it is a fairly balanced and easily playable "battle Bard". It also reflects more of the legendary "Celtic" or "Nordic" style of Bard. Just think of the character Herger (the blond smiling guy) in the 13th Warrior....now thats a Skald.</p><p></p><p>Re: Jack of All Trades....how 'bout......Jack of All Trades? The feat from Complete Adventurer (page 110). I believe it models what the Bard should have, completing the "promise" in the descriptive text claiming that they are, indeed, Jacks of All Trades...that doesn't make sense when you have a Bard with 7 thieving skills at max rank<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Later</p></blockquote><p></p>
[QUOTE="ChampionoftheTriad, post: 4462029, member: 17710"] Hey Kerrick, Very nice. Although I personally have a love/hate relationship with the Bard class (can't stand the image of the singing fop in the back of the party of grim slayers...."inspiring" them), I always appreciate new angles that improve the "feel" of the mechanics. I was disappointed to read that you are including spellcasting after all. Have you considered the "spellsong" magic alternate Bard from Monte Cook's Eldritch Might series? I always liked the feel of that.....if you HAVE to include magic.... I built an alterate Bard class called the Skald which uses the Hit Die, BAB, Saves and Proficiencies of the 3.5 Ranger class. Removes all Ranger class abilities, and substitutes all Bard class abilities except spellcasting. Also adds a Fighter bonus feat at 2nd, 7th, 13th, and 19th. Swaps the Ranger skill selection for the Bards and, Bobs your uncle; the Skald....and Bob actually IS my uncle. I think it is a fairly balanced and easily playable "battle Bard". It also reflects more of the legendary "Celtic" or "Nordic" style of Bard. Just think of the character Herger (the blond smiling guy) in the 13th Warrior....now thats a Skald. Re: Jack of All Trades....how 'bout......Jack of All Trades? The feat from Complete Adventurer (page 110). I believe it models what the Bard should have, completing the "promise" in the descriptive text claiming that they are, indeed, Jacks of All Trades...that doesn't make sense when you have a Bard with 7 thieving skills at max rank;) Later [/QUOTE]
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