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Revised cleric (take two)
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<blockquote data-quote="Kerrick" data-source="post: 5081100" data-attributes="member: 4722"><p>I think I'm pretty close to a "final" version of this thing. Not because I'm satisfied with what I've got, but because I'm simply tired of messing with it. I changed all the domains to grant 1+Cha bonus/day powers (interested parties can download the <a href="http://project-phoenix.wikidot.com/local--files/magic:overview/new%20spells.zip" target="_blank">spells file</a> to take a look; yeah, I know I need to add command/rebuke to the Death and/or Evil domains), dropped turn undead as a generic power (it's part of the Sun domain), and added a list of divine abilities you can choose from. I think I'll keep clerics as prepared casters, and make druids spontaneous. I like the idea of clerics praying to their gods for their spells for some reason.</p><p></p><p>See attached file for the cleric.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 5081100, member: 4722"] I think I'm pretty close to a "final" version of this thing. Not because I'm satisfied with what I've got, but because I'm simply tired of messing with it. I changed all the domains to grant 1+Cha bonus/day powers (interested parties can download the [url=http://project-phoenix.wikidot.com/local--files/magic:overview/new%20spells.zip]spells file[/url] to take a look; yeah, I know I need to add command/rebuke to the Death and/or Evil domains), dropped turn undead as a generic power (it's part of the Sun domain), and added a list of divine abilities you can choose from. I think I'll keep clerics as prepared casters, and make druids spontaneous. I like the idea of clerics praying to their gods for their spells for some reason. See attached file for the cleric. [/QUOTE]
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