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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revised CRs/ECLs - Thread #3
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<blockquote data-quote="Upper_Krust" data-source="post: 1114726" data-attributes="member: 326"><p>Hi kerrick mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I continue feats/gifts with a simple prefix change when the feat or gift has previously been discontinued (ie. doesn't stack); but I want to add something in the same 'spirit'.</p><p></p><p>If a feat (for example) already stacks I don't add to the same mechanic.</p><p></p><p>eg. Great Strength (epic feat) stacks.</p><p></p><p>I have a Divine Gift called Multi-faceted which lets the being take five feats instead of a Divine Gift. So there is no need for me to have an extraoplated Strength Divine Gift that does the same thing.</p><p></p><p>However I do have a Cosmic Gift called Legendary Strength which doubles your strength. So the mechanic is different.</p><p></p><p></p><p></p><p>Okay.</p><p></p><p> </p><p></p><p>In the ELH; Chapter One; Page 40:</p><p></p><p>Craft: Quick Creation +10 or more to the DC.</p><p></p><p>However it doesn't actually mention how much quicker each +10 to the DC makes it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Presumably its a simple division?</p><p></p><p>I would make this a Supernatural Ability - but determine the speed within the skill mechanics as above.</p><p></p><p></p><p></p><p>So it doesn't even gain Extraordinary Abilities, just the 'look'?</p><p></p><p></p><p></p><p>Oh, okay.</p><p></p><p> </p><p></p><p>True, but it would be useful for determining balance.</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>A case of not seeing the wood for the trees it would seem. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Something I have been guilty of myself on many occasions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1114726, member: 326"] Hi kerrick mate! :) I continue feats/gifts with a simple prefix change when the feat or gift has previously been discontinued (ie. doesn't stack); but I want to add something in the same 'spirit'. If a feat (for example) already stacks I don't add to the same mechanic. eg. Great Strength (epic feat) stacks. I have a Divine Gift called Multi-faceted which lets the being take five feats instead of a Divine Gift. So there is no need for me to have an extraoplated Strength Divine Gift that does the same thing. However I do have a Cosmic Gift called Legendary Strength which doubles your strength. So the mechanic is different. Okay. In the ELH; Chapter One; Page 40: Craft: Quick Creation +10 or more to the DC. However it doesn't actually mention how much quicker each +10 to the DC makes it. :confused: Presumably its a simple division? I would make this a Supernatural Ability - but determine the speed within the skill mechanics as above. So it doesn't even gain Extraordinary Abilities, just the 'look'? Oh, okay. True, but it would be useful for determining balance. :D A case of not seeing the wood for the trees it would seem. :) Something I have been guilty of myself on many occasions. :o [/QUOTE]
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Revised CRs/ECLs - Thread #3
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