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Revised DR
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<blockquote data-quote="Dr_Rictus" data-source="post: 654446" data-attributes="member: 850"><p>Well, your players already have it, so it doesn't need to be changed in the core rules, then.</p><p></p><p>Seriously, most of the 3.5 changes I've heard about are in response to issues that have been experienced by a lot of people. They address problems that come up repeatedly, at least judging from the limited evidence of forums like this. This DR thing, on the other hand, strikes me as, for the most part, a solution in search of a problem.</p><p></p><p>I can grant the point about using a more consistent mechanic for skeletons and such, but that's the only thing I see here that addresses any real need of any kind. As such, the rest of this business would make a perfectly fine variant among the other variants in the revised DMG, but a poor move otherwise.</p></blockquote><p></p>
[QUOTE="Dr_Rictus, post: 654446, member: 850"] Well, your players already have it, so it doesn't need to be changed in the core rules, then. Seriously, most of the 3.5 changes I've heard about are in response to issues that have been experienced by a lot of people. They address problems that come up repeatedly, at least judging from the limited evidence of forums like this. This DR thing, on the other hand, strikes me as, for the most part, a solution in search of a problem. I can grant the point about using a more consistent mechanic for skeletons and such, but that's the only thing I see here that addresses any real need of any kind. As such, the rest of this business would make a perfectly fine variant among the other variants in the revised DMG, but a poor move otherwise. [/QUOTE]
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