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Revised DR
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<blockquote data-quote="The Little Raven" data-source="post: 656436" data-attributes="member: 10095"><p>I'm talking about the Intant Kill variant rule in the DMG, where if you roll a 20, then a 20, then a critical hit, you kill your target instantly. I've used that rule for all of my gaming, so I automatically figured it into the process.</p><p></p><p>As for new spells and DR I realize that these may not be the same, and we will have to see what they do for spells. I was pointing out that right now they had a 0 level spell that could ignore the new DR. If they realy intend for this to be different than the current situation they will have to prohibit any change material spells or you end up with the same problem you have with GMW. If GMW is the real problem fix the spell not the DR system.</p><p> </p><p></p><p></p><p>I don't think DR is more fundamental than the core classes. Not every monster has damage reduction, so the players don't always have to deal with it. However, players do have to deal with the core classes, which makes them a more fundamental part of the game. There are more players than DMs out there, so I think player-related material is much more fundamental to the game.</p></blockquote><p></p>
[QUOTE="The Little Raven, post: 656436, member: 10095"] I'm talking about the Intant Kill variant rule in the DMG, where if you roll a 20, then a 20, then a critical hit, you kill your target instantly. I've used that rule for all of my gaming, so I automatically figured it into the process. As for new spells and DR I realize that these may not be the same, and we will have to see what they do for spells. I was pointing out that right now they had a 0 level spell that could ignore the new DR. If they realy intend for this to be different than the current situation they will have to prohibit any change material spells or you end up with the same problem you have with GMW. If GMW is the real problem fix the spell not the DR system. I don't think DR is more fundamental than the core classes. Not every monster has damage reduction, so the players don't always have to deal with it. However, players do have to deal with the core classes, which makes them a more fundamental part of the game. There are more players than DMs out there, so I think player-related material is much more fundamental to the game. [/QUOTE]
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