Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revised DR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Petrosian" data-source="post: 658121" data-attributes="member: 1149"><p>Well, while the new DR is different than the old DR, its not IMo any better.</p><p></p><p>its different in that now magic weapons are less beneficial than they were, but its just going to encourage carrying around a lot of different weapons ala the porcupine of weapons fighter we used to laugh about in 1e. With Heward's haversacks common enough, this is not a big deal. With GMW providing the magic bonuses, this is no big deal.</p><p></p><p>My biggest gripe with it is simple... it leaves spells untouched. A +3 sword may not do well against skeletons but a magic missile or ray of frost does just fine.</p><p></p><p>All in all, i think DR would be better served as some form of rapid healing or regeneration with specific "does not work againsts" defined for it.</p><p></p><p>If they wanted to add flavor, they seem to have failed and instead added bookkeeping and paperwork</p><p></p><p>**************</p><p></p><p>In conjunction with the new rule, i would expect to see the following...</p><p></p><p>a random materials roll for magic items/weapons to reflect the frequency of silver weapons being made and cold iron weapons being made. Should also be in the mundane weapons lists.</p><p></p><p>A suite of spells akin to GMW that alter the materials of the weapons.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 658121, member: 1149"] Well, while the new DR is different than the old DR, its not IMo any better. its different in that now magic weapons are less beneficial than they were, but its just going to encourage carrying around a lot of different weapons ala the porcupine of weapons fighter we used to laugh about in 1e. With Heward's haversacks common enough, this is not a big deal. With GMW providing the magic bonuses, this is no big deal. My biggest gripe with it is simple... it leaves spells untouched. A +3 sword may not do well against skeletons but a magic missile or ray of frost does just fine. All in all, i think DR would be better served as some form of rapid healing or regeneration with specific "does not work againsts" defined for it. If they wanted to add flavor, they seem to have failed and instead added bookkeeping and paperwork ************** In conjunction with the new rule, i would expect to see the following... a random materials roll for magic items/weapons to reflect the frequency of silver weapons being made and cold iron weapons being made. Should also be in the mundane weapons lists. A suite of spells akin to GMW that alter the materials of the weapons. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revised DR
Top