Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revised DR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Petrosian" data-source="post: 661615" data-attributes="member: 1149"><p>I would hardly even call the haversack of weapon de jour using your brain.</p><p></p><p>its just common sense for an uncommon world.</p><p></p><p>Of course, this wont stop the Gms ability o throw in wonder-demon vulnerable only to "silver blunt weapons dipped in yak urine" weapons of the week... heck it practically encourages it.</p><p></p><p>other than lengthening characters equipment lists after even 4-5 levels, this wont do all that much. If you like making the haversack of exotic weapons into standard equipment for fighter types, then this new rule's "flavor" should taste just fine. </p><p></p><p>Once the Gm sees that the new DR rules amount to an action or two delay in the combat while the weapon roulette figures out the material of need, he will have to think of another way to.. ahem... "challenge" the parties accounting and inventory skills.</p><p></p><p>"Only affected by blunt weapons dipping in spilt beer" might well become popular, since many players might see spilt beer as a sin and be more willing to just take the damage loss than commit such an atrocity.</p><p></p><p>*********************</p><p></p><p>In summary... trading one relatively simple and easily bypassed minor hindrance for a more complex but just as easily if not more byopassed minor hindrance is not a solution. </p><p></p><p>if there was a problem with Dr in the first place, it will still be there after this rule change and after the PCs adjust their equipment and inventories the same issue will be there. The PCs will still move right by the DR, only the new answers require more weapons to be carried.</p><p></p><p>Who will be shafted?</p><p></p><p>Not fighter or barbarians or rogues or spellers...</p><p></p><p>The PLAYER who comes into this game wanting to play a "traditional dwarven fighter with his axes" or "a greatsword wielding barbarian" or "a master archer" who will rapidly find that their notion of a character which is derived from practically every page, scene, and video clip of fantasy fiction and media has been ruled out even worse than he was before.</p><p></p><p>The guy who makes weapon decisions based on character as opposed to based on what the "new world order 3.5" defines as intelligent is the one who is shafted.</p><p></p><p>For me, those are NOT the subset of players who i want to rules to work against. They are the ones i want the rules to work for.</p><p></p><p>The new rule rewards the character who does the haversack of exotic weapons ad nauseum. It punishes the other guy. </p><p></p><p>That seems wrong to me.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 661615, member: 1149"] I would hardly even call the haversack of weapon de jour using your brain. its just common sense for an uncommon world. Of course, this wont stop the Gms ability o throw in wonder-demon vulnerable only to "silver blunt weapons dipped in yak urine" weapons of the week... heck it practically encourages it. other than lengthening characters equipment lists after even 4-5 levels, this wont do all that much. If you like making the haversack of exotic weapons into standard equipment for fighter types, then this new rule's "flavor" should taste just fine. Once the Gm sees that the new DR rules amount to an action or two delay in the combat while the weapon roulette figures out the material of need, he will have to think of another way to.. ahem... "challenge" the parties accounting and inventory skills. "Only affected by blunt weapons dipping in spilt beer" might well become popular, since many players might see spilt beer as a sin and be more willing to just take the damage loss than commit such an atrocity. ********************* In summary... trading one relatively simple and easily bypassed minor hindrance for a more complex but just as easily if not more byopassed minor hindrance is not a solution. if there was a problem with Dr in the first place, it will still be there after this rule change and after the PCs adjust their equipment and inventories the same issue will be there. The PCs will still move right by the DR, only the new answers require more weapons to be carried. Who will be shafted? Not fighter or barbarians or rogues or spellers... The PLAYER who comes into this game wanting to play a "traditional dwarven fighter with his axes" or "a greatsword wielding barbarian" or "a master archer" who will rapidly find that their notion of a character which is derived from practically every page, scene, and video clip of fantasy fiction and media has been ruled out even worse than he was before. The guy who makes weapon decisions based on character as opposed to based on what the "new world order 3.5" defines as intelligent is the one who is shafted. For me, those are NOT the subset of players who i want to rules to work against. They are the ones i want the rules to work for. The new rule rewards the character who does the haversack of exotic weapons ad nauseum. It punishes the other guy. That seems wrong to me. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Revised DR
Top