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Revised DR
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<blockquote data-quote="LokiDR" data-source="post: 662614" data-attributes="member: 6239"><p>I will only discuss what the changes might do. Here are some thoughts.</p><p></p><p>I think the DR change can help focus a game. If the party has invested in holysilver, then the DM might be more inclined to keep throwing demons in the game. This can lead to the group being "demon slayers" and not just adventurers.</p><p></p><p>On the other hand, every DM throws different creatures in once in while. At higher levels, those creatures have a good chance of having DR. If the revision is 25 different materials/magic/damage types then the party will have a problem. Unless you have the "golf bag" to have a good chance of getting by the DR, you will have to do lots of damage. Only the THF has a good chance of doing that. Since it is easier to get arrows than melee weapons, this situation puts the most burden on the TWF fighter. </p><p></p><p>The less often this happens the less of a problem it will be. So how often should the DM shuffle up the monster types? Judging from City of the Spider Queen, every third combat. That is lot: enough to make problems with a "lots of different DRs" revision.</p><p></p><p>If the revision is only a few different types of DR, and those types are separate by type (ie: undead only have DR blunt and/or magic) this will be less of a problem. Then when the DM throws a different creature in for variety, the party has a good chance having something (extra weapon or spell) that can help them out. Then it is more of a flavor, not just screwing fighters.</p><p></p><p>It could be really bad, or it could be a nice change.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 662614, member: 6239"] I will only discuss what the changes might do. Here are some thoughts. I think the DR change can help focus a game. If the party has invested in holysilver, then the DM might be more inclined to keep throwing demons in the game. This can lead to the group being "demon slayers" and not just adventurers. On the other hand, every DM throws different creatures in once in while. At higher levels, those creatures have a good chance of having DR. If the revision is 25 different materials/magic/damage types then the party will have a problem. Unless you have the "golf bag" to have a good chance of getting by the DR, you will have to do lots of damage. Only the THF has a good chance of doing that. Since it is easier to get arrows than melee weapons, this situation puts the most burden on the TWF fighter. The less often this happens the less of a problem it will be. So how often should the DM shuffle up the monster types? Judging from City of the Spider Queen, every third combat. That is lot: enough to make problems with a "lots of different DRs" revision. If the revision is only a few different types of DR, and those types are separate by type (ie: undead only have DR blunt and/or magic) this will be less of a problem. Then when the DM throws a different creature in for variety, the party has a good chance having something (extra weapon or spell) that can help them out. Then it is more of a flavor, not just screwing fighters. It could be really bad, or it could be a nice change. [/QUOTE]
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