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<blockquote data-quote="Petrosian" data-source="post: 662657" data-attributes="member: 1149"><p>[/B]</p></blockquote><p></p><p></p><p>Nice paragraph but what does everything after the incorrect have to do with my point? The rest of your paragraph seems to be dealing with how fair and balanced the new DR lesser scale is... yet i have not complained about its balance at all.</p><p></p><p>OK since you ask... i will make these OBVIOUS examples of high level quixotic planning known to you.</p><p></p><p>My gangs knows that if they need to climb rope might be helpful. They buy some rope.</p><p>My gang knows some beasties use poison and that poison can be bad. They buy things to coutner poisons including but not limited to potions and the like.</p><p>My gang knows somethings breath fire ot use fire as a weapon... they buy anti-fire stuff.</p><p>my gang knows some things ignore or are less affected by non-blunt weapons... they make sure they have some blunt weapons.</p><p>etc...etc...etc...</p><p></p><p>purchasing small numbers of odd things that you might need is , well, common sense. For this to extend to silvered weapons and cold iron maces... is just a sign of what passes common sense in an uncommon world.</p><p></p><p></p><p>i made no such assumption. You will even note, if you read closely, that i included things like copper plated weapons and even noted that these might be the merchant's idea.</p><p></p><p>slow down and actually read the posts you want to jump all over. it might save some embarrassment.</p><p></p><p>There is no daily inquisitor. There is also not the GM stomping in with 'you read the MM so now you have to pretend your character knows nothing" either. There isn't a world of npcs who have lived for generations dealing with these threats who remain so completely ignorant of them so that the Gm can fristrate the players ability to have their characters actually understand their world.</p><p></p><p></p><p>He had them not because he knew he was going against a MUMMY but because he bleieved in dark forces and the tales which told him these were sometimes effective. </p><p></p><p>thats the key. </p><p></p><p>It makes sense once you know some of them are true to try and be prepared. That means adding to your inventory a whole lot of crap that will probably ever see the light of day. </p><p></p><p>no one, and specifically not me, has said the HEW will contain only the right things. But, if you stop the knee from jerking long enough, you will realize that having it also contain a bunch of junk thats just old wives tales and merchants advantage taking is just a further example of how bad it can get.</p><p></p><p></p><p>That doesnt seem to be stopping anyone from DISAGREEING with the views which are opposed. That doesn't seem to be stopping anyone who likes the proposed change. </p><p></p><p>Did you go post to those who came in and said "this is cool i like it" that they shouldn't rush to judgement?</p><p></p><p>or is "sit back and wait" only appropriate somehow for dissenters?</p><p>[/QUOTE]</p>
[QUOTE="Petrosian, post: 662657, member: 1149"] [/B][/QUOTE] Nice paragraph but what does everything after the incorrect have to do with my point? The rest of your paragraph seems to be dealing with how fair and balanced the new DR lesser scale is... yet i have not complained about its balance at all. OK since you ask... i will make these OBVIOUS examples of high level quixotic planning known to you. My gangs knows that if they need to climb rope might be helpful. They buy some rope. My gang knows some beasties use poison and that poison can be bad. They buy things to coutner poisons including but not limited to potions and the like. My gang knows somethings breath fire ot use fire as a weapon... they buy anti-fire stuff. my gang knows some things ignore or are less affected by non-blunt weapons... they make sure they have some blunt weapons. etc...etc...etc... purchasing small numbers of odd things that you might need is , well, common sense. For this to extend to silvered weapons and cold iron maces... is just a sign of what passes common sense in an uncommon world. i made no such assumption. You will even note, if you read closely, that i included things like copper plated weapons and even noted that these might be the merchant's idea. slow down and actually read the posts you want to jump all over. it might save some embarrassment. There is no daily inquisitor. There is also not the GM stomping in with 'you read the MM so now you have to pretend your character knows nothing" either. There isn't a world of npcs who have lived for generations dealing with these threats who remain so completely ignorant of them so that the Gm can fristrate the players ability to have their characters actually understand their world. He had them not because he knew he was going against a MUMMY but because he bleieved in dark forces and the tales which told him these were sometimes effective. thats the key. It makes sense once you know some of them are true to try and be prepared. That means adding to your inventory a whole lot of crap that will probably ever see the light of day. no one, and specifically not me, has said the HEW will contain only the right things. But, if you stop the knee from jerking long enough, you will realize that having it also contain a bunch of junk thats just old wives tales and merchants advantage taking is just a further example of how bad it can get. That doesnt seem to be stopping anyone from DISAGREEING with the views which are opposed. That doesn't seem to be stopping anyone who likes the proposed change. Did you go post to those who came in and said "this is cool i like it" that they shouldn't rush to judgement? or is "sit back and wait" only appropriate somehow for dissenters? [/QUOTE]
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