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<blockquote data-quote="LokiDR" data-source="post: 663038" data-attributes="member: 6239"><p><strong>Re: Youve got to be kidding....</strong></p><p></p><p></p><p></p><p>I agree with all of that. Changing GMW might go ways to fix the "DR Problem", or at least make archer less sick.</p><p></p><p></p><p></p><p>I agree that price will keep the golf-bag down. But if you don't have the weapons, and there aren't spells published, what you going to do? If your answer is "the DR is lower, so suck it up" read on.</p><p></p><p></p><p>I don't like the "negate DR" swords any more than you do. But losing 5 or 10 pts off every attack can have a HUGE effect on the outcome of the battle. If they are killed just before the PC in front of them before, now they will live with HP to spare. I used a DR 5/+2 against a party who didn't have +2 weapons. If I had one more good shot, there would have been death. Without the DR, I didn't have a chance in the world. It was a 5th level druid vs an APL 9 party. That little DR went a looong way.</p><p></p><p>NOTE TO WOTC: consider changing CRs for strange DR creatures.</p><p></p><p></p><p></p><p>Assuming 2 different materials, 5 different levels of "plus", 3 damage types, and "with or without holy", you get 60 different types of DR. Yes, WotC could do this and still agree with the DR material they have pre-published.</p><p></p><p>My point is that the number of different DR types should be kept fairly small, for those who like "monster of the week". If you don't play that way, then DR under current or revised rules won't make much difference to you. You will alread have what you need.</p><p></p><p></p><p>If they have DR 10/silver, they have just gone from an annoyance to real threat. That change has to be accounted for, either the golf-bag, DM choices, or CR. And if they are going to ripple through that much, perhaps they should consider if they are making the best change. Just because it can be better doesn't mean it must be changed in the rules for everyone. So I question the change.</p><p></p><p></p><p>If this is your opinion, then you must not understand marketing much. One or two changes to monsters, most people will use the SRD. Changing CR, DR, and giving an explanation of the conversion only in the MM is another story. Then most people will "have to" buy the new MM to stay current. One chage costs WotC a lot of time and MONEY, with little money from sales. The other costs slightly more, but they make a whole lot more money.</p><p></p><p>If I were them, I would choose option 2. I don't fault them for it. I want the game to be around, and the company needs to be there to support it. Then I would argue for the minimal change that gets the result (sales, more flavor in DR) with the minimal upset (balance between TWF/THF, backwards compatability, 3rd party compatability, golf bags)</p><p></p><p>As to whether golf-bags belong in D&D or not, along with "how close is D&D to fantasy stories" I say: Not A Rules Problem. You change the flavor by house rules, or metagame disscussion. These are different for every group. The rules need to be balanced as RULES first, and flavor second.</p></blockquote><p></p>
[QUOTE="LokiDR, post: 663038, member: 6239"] [b]Re: Youve got to be kidding....[/b] I agree with all of that. Changing GMW might go ways to fix the "DR Problem", or at least make archer less sick. I agree that price will keep the golf-bag down. But if you don't have the weapons, and there aren't spells published, what you going to do? If your answer is "the DR is lower, so suck it up" read on. I don't like the "negate DR" swords any more than you do. But losing 5 or 10 pts off every attack can have a HUGE effect on the outcome of the battle. If they are killed just before the PC in front of them before, now they will live with HP to spare. I used a DR 5/+2 against a party who didn't have +2 weapons. If I had one more good shot, there would have been death. Without the DR, I didn't have a chance in the world. It was a 5th level druid vs an APL 9 party. That little DR went a looong way. NOTE TO WOTC: consider changing CRs for strange DR creatures. Assuming 2 different materials, 5 different levels of "plus", 3 damage types, and "with or without holy", you get 60 different types of DR. Yes, WotC could do this and still agree with the DR material they have pre-published. My point is that the number of different DR types should be kept fairly small, for those who like "monster of the week". If you don't play that way, then DR under current or revised rules won't make much difference to you. You will alread have what you need. If they have DR 10/silver, they have just gone from an annoyance to real threat. That change has to be accounted for, either the golf-bag, DM choices, or CR. And if they are going to ripple through that much, perhaps they should consider if they are making the best change. Just because it can be better doesn't mean it must be changed in the rules for everyone. So I question the change. If this is your opinion, then you must not understand marketing much. One or two changes to monsters, most people will use the SRD. Changing CR, DR, and giving an explanation of the conversion only in the MM is another story. Then most people will "have to" buy the new MM to stay current. One chage costs WotC a lot of time and MONEY, with little money from sales. The other costs slightly more, but they make a whole lot more money. If I were them, I would choose option 2. I don't fault them for it. I want the game to be around, and the company needs to be there to support it. Then I would argue for the minimal change that gets the result (sales, more flavor in DR) with the minimal upset (balance between TWF/THF, backwards compatability, 3rd party compatability, golf bags) As to whether golf-bags belong in D&D or not, along with "how close is D&D to fantasy stories" I say: Not A Rules Problem. You change the flavor by house rules, or metagame disscussion. These are different for every group. The rules need to be balanced as RULES first, and flavor second. [/QUOTE]
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