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*Pathfinder & Starfinder
Revised DR
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<blockquote data-quote="Spatzimaus" data-source="post: 674991" data-attributes="member: 3051"><p>I really don't think it'll devolve to the Golf-Bag-o-Doom. It's just not worth it in the long run for many characters, especially once you get to a decent level.</p><p></p><p>Let's say I'm a 10th-level Fighter and have a +3 sword. I find out I need to hunt a pack of werewolves (DR 5/silver).</p><p>Comparing the effectiveness of my +3 sword versus a masterwork silver sword, my sword has an attack bonus two higher (+3 enhancement vs. +1 masterwork), and does two points less damage ((+3 enhancement - 5 DR) vs. +0). Power Attack for 2 and they're equal.</p><p></p><p>At mid/high levels it wouldn't be worth it to use a specialized weapon when confronted with DR 5/material. Sure, you could GMW the silver sword, in which case it'd now be superior, but GMW's faults are an entirely different discussion.</p><p>Against DR 10/whatever or 15/whatever you're better off finding the right material, but from the sound of it DR this high will be less common. So, the result is that in most cases the Fighters will just brute force through the DR. It's like having Fire Resistance 5; it won't keep people from casting Fireball at you, but it WILL make it slightly less effective.</p><p></p><p>Personally, I like that. Spellcasters are constantly having to adjust their tactics to their enemy's capabilities. Sometimes it's a question of saves, sometimes it's SR, sometimes it's resistances. But melee people? The only strategy I've ever seen some of them do is figure out how much to Power Attack for based on the enemy's AC.</p><p></p><p>Or, look at the Skeleton (DR 5/blunt). If I'm a Fighter with a longsword, I'll probably have Weapon Focus and Weapon Specialization. Maybe Improved Critical, too, but let's assume not. Is it worth it for me to pull out a blunt weapon in this situation? This sort of DR adds some flavor to the fight, but it won't cause anyone to switch weapon types.</p><p></p><p>Now, it'd be nice if there was some sort of equivalence system. Like, saying that if a silver weapon bypasses the monster's DR entirely, a +2 or higher weapon bypasses half of it. That is, DR 5/silver would also mean DR 2/+2. But, I'd rather see how their existing system works out first.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 674991, member: 3051"] I really don't think it'll devolve to the Golf-Bag-o-Doom. It's just not worth it in the long run for many characters, especially once you get to a decent level. Let's say I'm a 10th-level Fighter and have a +3 sword. I find out I need to hunt a pack of werewolves (DR 5/silver). Comparing the effectiveness of my +3 sword versus a masterwork silver sword, my sword has an attack bonus two higher (+3 enhancement vs. +1 masterwork), and does two points less damage ((+3 enhancement - 5 DR) vs. +0). Power Attack for 2 and they're equal. At mid/high levels it wouldn't be worth it to use a specialized weapon when confronted with DR 5/material. Sure, you could GMW the silver sword, in which case it'd now be superior, but GMW's faults are an entirely different discussion. Against DR 10/whatever or 15/whatever you're better off finding the right material, but from the sound of it DR this high will be less common. So, the result is that in most cases the Fighters will just brute force through the DR. It's like having Fire Resistance 5; it won't keep people from casting Fireball at you, but it WILL make it slightly less effective. Personally, I like that. Spellcasters are constantly having to adjust their tactics to their enemy's capabilities. Sometimes it's a question of saves, sometimes it's SR, sometimes it's resistances. But melee people? The only strategy I've ever seen some of them do is figure out how much to Power Attack for based on the enemy's AC. Or, look at the Skeleton (DR 5/blunt). If I'm a Fighter with a longsword, I'll probably have Weapon Focus and Weapon Specialization. Maybe Improved Critical, too, but let's assume not. Is it worth it for me to pull out a blunt weapon in this situation? This sort of DR adds some flavor to the fight, but it won't cause anyone to switch weapon types. Now, it'd be nice if there was some sort of equivalence system. Like, saying that if a silver weapon bypasses the monster's DR entirely, a +2 or higher weapon bypasses half of it. That is, DR 5/silver would also mean DR 2/+2. But, I'd rather see how their existing system works out first. [/QUOTE]
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