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Revised DR
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<blockquote data-quote="IceBear" data-source="post: 679660" data-attributes="member: 1118"><p><strong>Re: Re: Re: Uhm...</strong></p><p></p><p></p><p></p><p>Ah yes, so the skeleton's DR 5/blunt is overcome by the 2nd level mage with the +1 dagger. That's really going in the wrong direction with the DR changes. A pit fiend being fought by a 5th level party? Right. Remember, DR 15 is going to be the high end of the spectrum now. Most stuff will be DR 5 or 10. I would imagine in many cases that DR 5/silver will be even more useless than it is now if the DR is reduced by 5 per plus. A low level demon would probably be DR 5/cold iron. A +1 weapon negates it. Sure, that's probably how the system is now, so, why change it?</p><p></p><p>It sounds like they should have either just lowered the DR amount and left the "plusses" the same, or left the DR amount the same, used the special material, and use this idea that - the plus of the weapon reduces the DR by 5.</p><p></p><p>Edit: Shard's idea is better. I know it's basically the same, but at least the DR cap is raised to 25.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 679660, member: 1118"] [b]Re: Re: Re: Uhm...[/b] Ah yes, so the skeleton's DR 5/blunt is overcome by the 2nd level mage with the +1 dagger. That's really going in the wrong direction with the DR changes. A pit fiend being fought by a 5th level party? Right. Remember, DR 15 is going to be the high end of the spectrum now. Most stuff will be DR 5 or 10. I would imagine in many cases that DR 5/silver will be even more useless than it is now if the DR is reduced by 5 per plus. A low level demon would probably be DR 5/cold iron. A +1 weapon negates it. Sure, that's probably how the system is now, so, why change it? It sounds like they should have either just lowered the DR amount and left the "plusses" the same, or left the DR amount the same, used the special material, and use this idea that - the plus of the weapon reduces the DR by 5. Edit: Shard's idea is better. I know it's basically the same, but at least the DR cap is raised to 25. IceBear [/QUOTE]
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