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<blockquote data-quote="Grog" data-source="post: 680848" data-attributes="member: 6183"><p>It's <em>not</em> metagaming. It's <em>common sense</em>.</p><p></p><p>In a fantasy world, people are going to know that things like werewolves exist and they are going to know that you need silver weapons to hurt them. So even adventurers who don't expect to run into werewolves will probably get themselves some silver weapons just in case.</p><p></p><p>It is common sense to plan ahead and be prepared.</p><p></p><p>If your players were going on a journey in the wilderness that they expected to take two weeks, and they decided to take four weeks worth of food with them in case they got lost, would you accuse them of metagaming?</p><p></p><p>The golf bag is exactly the same concept. It is being prepared for potential complications.</p><p></p><p></p><p></p><p>You're right. And you know what? The new DR rules <em>punish</em> those types of characters. They punish players who roleplay in-character reasons for not acquiring a golf bag of weapons. In short, the new DR rules punish good roleplaying, rather than encouraging it.</p><p></p><p>And anyway, all we're talking about here is delaying the aquisition of a golf bag. Because, after enough run-ins with creatures his weapon can't hurt, even the slowest barbarian is going to get it eventually. Assuming he survives long enough, that is.</p><p></p><p></p><p></p><p>You may be right, but I really doubt this will come to pass.</p></blockquote><p></p>
[QUOTE="Grog, post: 680848, member: 6183"] It's [i]not[/i] metagaming. It's [i]common sense[/i]. In a fantasy world, people are going to know that things like werewolves exist and they are going to know that you need silver weapons to hurt them. So even adventurers who don't expect to run into werewolves will probably get themselves some silver weapons just in case. It is common sense to plan ahead and be prepared. If your players were going on a journey in the wilderness that they expected to take two weeks, and they decided to take four weeks worth of food with them in case they got lost, would you accuse them of metagaming? The golf bag is exactly the same concept. It is being prepared for potential complications. You're right. And you know what? The new DR rules [i]punish[/i] those types of characters. They punish players who roleplay in-character reasons for not acquiring a golf bag of weapons. In short, the new DR rules punish good roleplaying, rather than encouraging it. And anyway, all we're talking about here is delaying the aquisition of a golf bag. Because, after enough run-ins with creatures his weapon can't hurt, even the slowest barbarian is going to get it eventually. Assuming he survives long enough, that is. You may be right, but I really doubt this will come to pass. [/QUOTE]
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