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Revised monk
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<blockquote data-quote="Kerrick" data-source="post: 4287209" data-attributes="member: 4722"><p>Oh, I know. I don't think monk/sorcerer is that bad... certainly not as bad as monk/cleric or monk/druid. Ever seen a monk/cleric with Zen archery? Scary. I'm still undecided on using Cha vs. Wis as the main stat, though... I mean, I can see Wisdom being about awareness of self and inner discipline and what not, but Charisma is also kind of evocative of their abilities - it's force of will. I <em>could</em> use them both - Wis for AC bonus and Cha to modify abilities - but the monk suffers from minor MAD syndrome already.</p><p></p><p></p><p>Working on it. That's part of the reason I posted here - I need some ideas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Everything I make is balanced against the core rules only. This is technically going to be for a revised 3.5 (3.75, if you will), but I think it'll work just fine in a normal 3.5 campaign.</p><p></p><p></p><p>Ah, so impatient. Give me some ideas, and I'll get it finished! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> But seriously, I've done a little bit of work on it, and added some stuff to the first post - the Mountain style got some abilities, and I added specific weapons for each style; the Wind style is done, so you could use that for your game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Oh, in case anyone was wondering - keen strike is the epic feat from the ELH; piercing strike is the same thing, but it makes the monk's attacking piercing (duh) - he crits on 20, with x3 multiplier.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4287209, member: 4722"] Oh, I know. I don't think monk/sorcerer is that bad... certainly not as bad as monk/cleric or monk/druid. Ever seen a monk/cleric with Zen archery? Scary. I'm still undecided on using Cha vs. Wis as the main stat, though... I mean, I can see Wisdom being about awareness of self and inner discipline and what not, but Charisma is also kind of evocative of their abilities - it's force of will. I [i]could[/i] use them both - Wis for AC bonus and Cha to modify abilities - but the monk suffers from minor MAD syndrome already. Working on it. That's part of the reason I posted here - I need some ideas. :) Everything I make is balanced against the core rules only. This is technically going to be for a revised 3.5 (3.75, if you will), but I think it'll work just fine in a normal 3.5 campaign. Ah, so impatient. Give me some ideas, and I'll get it finished! :p But seriously, I've done a little bit of work on it, and added some stuff to the first post - the Mountain style got some abilities, and I added specific weapons for each style; the Wind style is done, so you could use that for your game. :) Oh, in case anyone was wondering - keen strike is the epic feat from the ELH; piercing strike is the same thing, but it makes the monk's attacking piercing (duh) - he crits on 20, with x3 multiplier. [/QUOTE]
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