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Revised Ranger Play Report... (level 3 to 4, beastmaster)
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<blockquote data-quote="iserith" data-source="post: 6921934" data-attributes="member: 97077"><p>Right, and this is what I've been arguing in several threads with regard to Primeval Awareness. I think the DM needs to ascertain <em>why </em>the player wants the information. This is not to challenge or potentially deny the information, but to figure out the player's motivations and therefore build on it. It could well be that the player is just bored and tries to use the class feature for funsies or to create a hook to go look for trouble. This is a sign of a problem with player engagement that the DM can work on by increasing instances of dramatic conflict. "I'm trying to determine whether the bandits are lurking in the box canyon to the west..." on the other hand shouldn't be annoying in the way your DM describes in my view.</p><p></p><p></p><p></p><p>Ugh, questions. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I would say "Red Creek Rufus takes a minute to attune his senses to determine if any of his favored enemies lurk within the fort or its vicinity and how many might be present." This telegraphs both goal and approach clearly and allows the DM to know you're using your class feature for a particular purpose rather than just pinging for the hell of it and putting him or her on the spot to come up with population density.</p></blockquote><p></p>
[QUOTE="iserith, post: 6921934, member: 97077"] Right, and this is what I've been arguing in several threads with regard to Primeval Awareness. I think the DM needs to ascertain [I]why [/I]the player wants the information. This is not to challenge or potentially deny the information, but to figure out the player's motivations and therefore build on it. It could well be that the player is just bored and tries to use the class feature for funsies or to create a hook to go look for trouble. This is a sign of a problem with player engagement that the DM can work on by increasing instances of dramatic conflict. "I'm trying to determine whether the bandits are lurking in the box canyon to the west..." on the other hand shouldn't be annoying in the way your DM describes in my view. Ugh, questions. :) I would say "Red Creek Rufus takes a minute to attune his senses to determine if any of his favored enemies lurk within the fort or its vicinity and how many might be present." This telegraphs both goal and approach clearly and allows the DM to know you're using your class feature for a particular purpose rather than just pinging for the hell of it and putting him or her on the spot to come up with population density. [/QUOTE]
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