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Revised Ranger Play Report... (level 3 to 4, beastmaster)
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<blockquote data-quote="Cyber-Dave" data-source="post: 6922093" data-attributes="member: 82132"><p>Ok. I mean, I respect your opinion and all that Iesrith. I just don't share it. I think that the problem is that the ability makes too many types of information too easy to gather. I think that this can make the ability a pain to deal with in terms of plotting and planning a story. I don't think that a clear statement of intent is enough to navigate the issue, as there are a number of clear intents that might not mix well with whatever it is a DM is trying to do with the campaign. I think giving a DM a little more leeway to decide whether the information can be gathered automatically, with a check, or not at all is an answer (though there are other answers too). Trying to find the location of a lone tiefling in a densely populated human settlement? Maybe the population density provides too much "noise" to allow one to automatically gather the information. Maybe one needs to make a check in that situation. Maybe you can automatically sense its presence, but extra information, such as its direction and distance, requires a check. Or maybe the tiefling sticks out like a sore thumb and can easily be found. By giving the primary storyteller more leeway to decide how the ability interacts with his story, the ability becomes less disruptive to the story... just my 2 cents.</p><p></p><p>EDIT: This is what I would like to see the last bit of primal awareness look more like...</p><p></p><p><span style="color: #000000">"Additionally, you can attune your senses to determine if any of your favored enemies lurk nearby. By spending 1 uninterrupted minute in concentration (as if you were concentrating on a spell), you can sense whether any of your favored enemies are present within 5 miles of you. This feature might reveal which of your favored enemies are present, their numbers, and the creatures’ general direction and distance (in miles) from you at a DMs discretion. Generally speaking, the fewer favored enemies in the area, and the closer they are to you, the easier it is to gather detailed information. By focusing your primal awareness on a specific location within range of your natural senses, you can automatically learn at least one of the aforementioned extra details." </span><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p></blockquote><p></p>
[QUOTE="Cyber-Dave, post: 6922093, member: 82132"] Ok. I mean, I respect your opinion and all that Iesrith. I just don't share it. I think that the problem is that the ability makes too many types of information too easy to gather. I think that this can make the ability a pain to deal with in terms of plotting and planning a story. I don't think that a clear statement of intent is enough to navigate the issue, as there are a number of clear intents that might not mix well with whatever it is a DM is trying to do with the campaign. I think giving a DM a little more leeway to decide whether the information can be gathered automatically, with a check, or not at all is an answer (though there are other answers too). Trying to find the location of a lone tiefling in a densely populated human settlement? Maybe the population density provides too much "noise" to allow one to automatically gather the information. Maybe one needs to make a check in that situation. Maybe you can automatically sense its presence, but extra information, such as its direction and distance, requires a check. Or maybe the tiefling sticks out like a sore thumb and can easily be found. By giving the primary storyteller more leeway to decide how the ability interacts with his story, the ability becomes less disruptive to the story... just my 2 cents. EDIT: This is what I would like to see the last bit of primal awareness look more like... [COLOR=#000000]"Additionally, you can attune your senses to determine if any of your favored enemies lurk nearby. By spending 1 uninterrupted minute in concentration (as if you were concentrating on a spell), you can sense whether any of your favored enemies are present within 5 miles of you. This feature might reveal which of your favored enemies are present, their numbers, and the creatures’ general direction and distance (in miles) from you at a DMs discretion. Generally speaking, the fewer favored enemies in the area, and the closer they are to you, the easier it is to gather detailed information. By focusing your primal awareness on a specific location within range of your natural senses, you can automatically learn at least one of the aforementioned extra details." [/COLOR][COLOR=#000000] [/COLOR] [/QUOTE]
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