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Revised Ranger Play Report... (level 3 to 4, beastmaster)
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<blockquote data-quote="iserith" data-source="post: 6922312" data-attributes="member: 97077"><p>I don't really want your DM to do anything in particular. I don't know him or her and thus can't be given to care. An issue was cited. A solution that doesn't change the rules was given. That suggests to me, preference aside which I cannot argue against, there is no issue with this aspect of the class feature.</p><p></p><p>As I stated upthread with regard to the numbers of groups, the DM needn't be that specific in my view as long as he or she knows the player's goal. Is the ranger trying to find a dragon he heard about in town? Is the ranger trying to track down the 28 mercenaries that pillaged her home town? Once clear, there really isn't in my opinion anything hard for the DM to do.<span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000"></span>My goal for this aspect of the thread, at this point in the discussion, is to examine what specific ways others play the game or other DMs run the game that make the power problematic for you. As I have noted in other threads, I'm interested in how others play the game. That's why I run so many pickup games, watch actual play videos/podcasts, and engage in discussions as to approach. This class feature seems so innocuous to me based on my experience with it (four different players of UA rangers) that I'm wondering why I'm getting a different result.</p><p></p><p></p><p></p><p>How much of this do you suppose is just fear of something on paper that doesn't amount to much in play? I know I reserved my review of the UA ranger until I had seen it in play. A lot of other posters just started reacting or theorizing.</p></blockquote><p></p>
[QUOTE="iserith, post: 6922312, member: 97077"] I don't really want your DM to do anything in particular. I don't know him or her and thus can't be given to care. An issue was cited. A solution that doesn't change the rules was given. That suggests to me, preference aside which I cannot argue against, there is no issue with this aspect of the class feature. As I stated upthread with regard to the numbers of groups, the DM needn't be that specific in my view as long as he or she knows the player's goal. Is the ranger trying to find a dragon he heard about in town? Is the ranger trying to track down the 28 mercenaries that pillaged her home town? Once clear, there really isn't in my opinion anything hard for the DM to do.[COLOR=#000000] [/COLOR][COLOR=#000000] [/COLOR]My goal for this aspect of the thread, at this point in the discussion, is to examine what specific ways others play the game or other DMs run the game that make the power problematic for you. As I have noted in other threads, I'm interested in how others play the game. That's why I run so many pickup games, watch actual play videos/podcasts, and engage in discussions as to approach. This class feature seems so innocuous to me based on my experience with it (four different players of UA rangers) that I'm wondering why I'm getting a different result. How much of this do you suppose is just fear of something on paper that doesn't amount to much in play? I know I reserved my review of the UA ranger until I had seen it in play. A lot of other posters just started reacting or theorizing. [/QUOTE]
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