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<blockquote data-quote="Sacrosanct" data-source="post: 7472098" data-attributes="member: 15700"><p>4e was 10 years ago. Someone who might have started at 15 and is now 25 is not an older player. Christ, my kid is older than that. Or grognard. Neither is someone who is 30 and was a teen when 3e came out. By no reasonable measurement in our society is a person considered "older" in an activity when they are in their 30s, when there are people in their 60s doing the same activity. It's like calling Britney Spears oldies music. </p><p></p><p></p><p></p><p>There was no streaming in the 80s when D&D "brought in staggering numbers of new players and raised awareness of the game". So....your logic seems to be faulty. Besides, it sort of defeats the purpose of what a role playing game was, from the beginning. For players to recreate and/or tell their own fantastical fantasy stories. There might not have been streaming, but there was a D&D cartoon, and D&D choose your own adventures books (both of which were all about stories, literally, and not mechanics). Not to mention all the other fantasy movies and literature that had already been our there. Heck, the 80s was <em>full</em> of fantasy movies coming out left and right, and not just big named ones like Conan, Excalibur, or Ladyhawke, or even party based adventures like Goonies, but with campy S&S movies like Hawk the Slayer, Sword and the Sorcerer, Krull, Deathstalker I-IV, Barbarians, etc, etc.</p><p></p><p>So no, I don't find streaming to be a compelling proof that more players like stories now than before.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7472098, member: 15700"] 4e was 10 years ago. Someone who might have started at 15 and is now 25 is not an older player. Christ, my kid is older than that. Or grognard. Neither is someone who is 30 and was a teen when 3e came out. By no reasonable measurement in our society is a person considered "older" in an activity when they are in their 30s, when there are people in their 60s doing the same activity. It's like calling Britney Spears oldies music. There was no streaming in the 80s when D&D "brought in staggering numbers of new players and raised awareness of the game". So....your logic seems to be faulty. Besides, it sort of defeats the purpose of what a role playing game was, from the beginning. For players to recreate and/or tell their own fantastical fantasy stories. There might not have been streaming, but there was a D&D cartoon, and D&D choose your own adventures books (both of which were all about stories, literally, and not mechanics). Not to mention all the other fantasy movies and literature that had already been our there. Heck, the 80s was [i]full[/i] of fantasy movies coming out left and right, and not just big named ones like Conan, Excalibur, or Ladyhawke, or even party based adventures like Goonies, but with campy S&S movies like Hawk the Slayer, Sword and the Sorcerer, Krull, Deathstalker I-IV, Barbarians, etc, etc. So no, I don't find streaming to be a compelling proof that more players like stories now than before. [/QUOTE]
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