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Revised Ranger update
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<blockquote data-quote="OB1" data-source="post: 7474299" data-attributes="member: 6796241"><p>In general, I think the PHB Beastmaster does a fine job of telling the story of a Ranger who has animal companions, as opposed to animal weapons. My 11 year old niece loves the class and would have words with anyone who told her that her PC was useless.</p><p></p><p>I do make one change at my tables for Beastmasters. I don't require an action for the beast to take the dodge, disengage or dash action, and it begins each combat with dodge active. That last part is probably a bit too much for an errata change, but moving dodge, disengage and dash to verbal might be small enough to sneak through and would be consistent with the goal of making the companion a primarily out of combat utility that can come into the fray in dire circumstances and with the unique player challenge of having something to protect.</p></blockquote><p></p>
[QUOTE="OB1, post: 7474299, member: 6796241"] In general, I think the PHB Beastmaster does a fine job of telling the story of a Ranger who has animal companions, as opposed to animal weapons. My 11 year old niece loves the class and would have words with anyone who told her that her PC was useless. I do make one change at my tables for Beastmasters. I don't require an action for the beast to take the dodge, disengage or dash action, and it begins each combat with dodge active. That last part is probably a bit too much for an errata change, but moving dodge, disengage and dash to verbal might be small enough to sneak through and would be consistent with the goal of making the companion a primarily out of combat utility that can come into the fray in dire circumstances and with the unique player challenge of having something to protect. [/QUOTE]
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