Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 7477682" data-attributes="member: 2525"><p>You are conflating two disparate things I was commenting on. Different topics. The cantrip idea was an alternative to using many companions, not something I'd combine with that concept. It's the opposite, as you noted. So...did you have a thought on it?</p><p></p><p></p><p> </p><p></p><p></p><p></p><p>Enchanters would differ. Necromancers often kill the things they animate, so I am betting their animates would differ as well. Regardless, this is again down to tone and alignment, not rules questions. You don't seem to have a rules objection to what I wrote?</p><p></p><p>I do find it odd that people seem perfectly comfortable with the idea that a nation would recruit young humans to fight and die to protect that nation, replacing those who fall with new troops on a routine basis, but the idea that you'd do the same with animals is somehow not a fair concept for a fantasy game? The animal knows there will be risk of death, and routinely fighting in highly dangerous situations. Why is that so dissimilar to a General recruiting new toops and replacing them as their previous ones fall? Why is the concept of fungibility of animal companions so anathema to the Ranger concept?</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7477682, member: 2525"] You are conflating two disparate things I was commenting on. Different topics. The cantrip idea was an alternative to using many companions, not something I'd combine with that concept. It's the opposite, as you noted. So...did you have a thought on it? Enchanters would differ. Necromancers often kill the things they animate, so I am betting their animates would differ as well. Regardless, this is again down to tone and alignment, not rules questions. You don't seem to have a rules objection to what I wrote? I do find it odd that people seem perfectly comfortable with the idea that a nation would recruit young humans to fight and die to protect that nation, replacing those who fall with new troops on a routine basis, but the idea that you'd do the same with animals is somehow not a fair concept for a fantasy game? The animal knows there will be risk of death, and routinely fighting in highly dangerous situations. Why is that so dissimilar to a General recruiting new toops and replacing them as their previous ones fall? Why is the concept of fungibility of animal companions so anathema to the Ranger concept? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
Top