Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 7486272" data-attributes="member: 2525"><p>Sure, and in our game our beastmaster uses a panther in combat sometimes. He hasn't died yet, though it's been close sometimes. </p><p></p><p>I do wonder if people are playing with "instant death" at 0 hit points for animal companions, or unconscious with death saving throws for them? We went with death saving throws. The DMG says, "Most DMs have monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws. Mighty vilains <strong>and special nonplayer characters</strong> are common exceptions; the DM might have them fall unconscious and follow the same rule as player characters."</p><p></p><p>For us, an animal companion is definitely in the "special nonplayer character" as it's granted by a player character ability and is part of the party. So we have it go unconscious with death saving throws at 0 (though instant death from massive damage remains possible). </p><p></p><p></p><p></p><p>Does it? It says, "accompanies you on your adventures and is trained to fight alongside you." For us we've found the beast using the Help command is most effective, particularly once you hit 7th level and can command it to Help as a bonus action instead of as an action. Granting the ranger advantage on their attack is pretty helpful, is part of fighting alongside the ranger, but isn't really "ferocious pet entering the fray" as much as it's "pet distracting the prey while the prey gets hammered by the Ranger and focuses on that Ranger because it just got hammered by him, and not his mild nuisance of a distracting pet". It's a subtle difference in language but in use we've found it somewhat meaningful. </p><p></p><p></p><p></p><p>Aw come on, flying around on a Pteranodon that can make flyby attacks is awesome!</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7486272, member: 2525"] Sure, and in our game our beastmaster uses a panther in combat sometimes. He hasn't died yet, though it's been close sometimes. I do wonder if people are playing with "instant death" at 0 hit points for animal companions, or unconscious with death saving throws for them? We went with death saving throws. The DMG says, "Most DMs have monster die the instant it drops to 0 hit points, rather than having it fall unconscious and make death saving throws. Mighty vilains [B]and special nonplayer characters[/B] are common exceptions; the DM might have them fall unconscious and follow the same rule as player characters." For us, an animal companion is definitely in the "special nonplayer character" as it's granted by a player character ability and is part of the party. So we have it go unconscious with death saving throws at 0 (though instant death from massive damage remains possible). Does it? It says, "accompanies you on your adventures and is trained to fight alongside you." For us we've found the beast using the Help command is most effective, particularly once you hit 7th level and can command it to Help as a bonus action instead of as an action. Granting the ranger advantage on their attack is pretty helpful, is part of fighting alongside the ranger, but isn't really "ferocious pet entering the fray" as much as it's "pet distracting the prey while the prey gets hammered by the Ranger and focuses on that Ranger because it just got hammered by him, and not his mild nuisance of a distracting pet". It's a subtle difference in language but in use we've found it somewhat meaningful. Aw come on, flying around on a Pteranodon that can make flyby attacks is awesome! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
Top