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Revised Ranger update
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<blockquote data-quote="Mistwell" data-source="post: 7487450" data-attributes="member: 2525"><p>There are no "5 foot step" rules in this game. The Snake attacks from 10ft away and withdraws. If a foe follows, they draw an attack of opportunity from an even deadlier and closer foe. The snake has a 30' move. The game is well adjusted for this sort of tactic - after all there is an entire Rogue type of strategy built around it. It's the purpose of reach. Of course it's not perfect - NO strategy is ever perfect. But, it's pretty darn good.</p><p></p><p></p><p></p><p>If your plan is to be an archer, do not be a beastmaster. It's as simple as that. The Beastmaster just is not the archer subclass. There is no point to you arguing you want a melee engaged companion if you plan on keeping your ranger out of melee. Pick a strategy.</p><p></p><p></p><p></p><p>You're darn right it's not. YOU are the one demanding a melee engaged companion. You can do that - but not if you also want a ranger attacking from range. You will not get it all. You can have either melee or ranged, but the beastmaster is structured such that you cannot have both, and I happen to think that's a very smart way for them to have created it. You want a companion fighting in melee, cool. Then like the description of the sub-class says, "you gain a beast companion that accompanies you on your adventures <strong>and is trained to fight alongside you</strong>."</p><p></p><p></p><p></p><p>I do. In this game you can either be a ranged attacker or a melee attacker. You want to be both simultaneous (and you want each to be equally powerful as well). Yes, that is "I want it all" thinking. It's a beast companion. You can do all sorts of things with them outside of combat, but if you want it to do MELEE combat, then you need to fight alongside it for it to be effective. And that's a fair way to structure the class.</p><p></p><p></p><p></p><p>And nothing about the companion says "You must fight melee" either. YOU are the one demanding that your companion choose that strategy. OK, then you MUST also be melee to use it effectively. </p><p></p><p></p><p></p><p>For a competitor in beta right now about which classes to support and which to not support? I think you can figure that out.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 7487450, member: 2525"] There are no "5 foot step" rules in this game. The Snake attacks from 10ft away and withdraws. If a foe follows, they draw an attack of opportunity from an even deadlier and closer foe. The snake has a 30' move. The game is well adjusted for this sort of tactic - after all there is an entire Rogue type of strategy built around it. It's the purpose of reach. Of course it's not perfect - NO strategy is ever perfect. But, it's pretty darn good. If your plan is to be an archer, do not be a beastmaster. It's as simple as that. The Beastmaster just is not the archer subclass. There is no point to you arguing you want a melee engaged companion if you plan on keeping your ranger out of melee. Pick a strategy. You're darn right it's not. YOU are the one demanding a melee engaged companion. You can do that - but not if you also want a ranger attacking from range. You will not get it all. You can have either melee or ranged, but the beastmaster is structured such that you cannot have both, and I happen to think that's a very smart way for them to have created it. You want a companion fighting in melee, cool. Then like the description of the sub-class says, "you gain a beast companion that accompanies you on your adventures [B]and is trained to fight alongside you[/B]." I do. In this game you can either be a ranged attacker or a melee attacker. You want to be both simultaneous (and you want each to be equally powerful as well). Yes, that is "I want it all" thinking. It's a beast companion. You can do all sorts of things with them outside of combat, but if you want it to do MELEE combat, then you need to fight alongside it for it to be effective. And that's a fair way to structure the class. And nothing about the companion says "You must fight melee" either. YOU are the one demanding that your companion choose that strategy. OK, then you MUST also be melee to use it effectively. For a competitor in beta right now about which classes to support and which to not support? I think you can figure that out. [/QUOTE]
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