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Revised Ranger update
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<blockquote data-quote="Chaosmancer" data-source="post: 7488334" data-attributes="member: 6801228"><p>That is a fair enough criticism, if I wanted to be the most clear I could have said “No one who has been arguing this point on this thread before now has indicated a position that would agree with your limitation.” Since we aren’t in a formal setting I tend to occasionally dip into more informal speech. </p><p></p><p></p><p></p><p></p><p>I don’t want to penalize the ranger as a result of fixing a bad design. </p><p></p><p>Rangers are currently allowed to choose between wanting to be a melee fighter or a ranged fighter, However, as part of his fix to the beastmaster, he wishes to disregard that potential choice. If you are going to be a Ranged attacker as a Ranger, in his mind you seem to have no business being a Beastmaster. </p><p></p><p>Because as I have been pointing out repeatedly, no beastmaster companion is built to be a ranged option. </p><p></p><p>I don’t want anything new in terms of the Ranger being ranged or melee, I just want the beast companion to be capable in the niche it was designed to fill, and I don’t see why that requires me to be forced into a fighting style, forced into a choice between ranged and melee combat, and be forced to take a specific group of spells. </p><p></p><p>To bring up the sorcerer, it would be like if someone decided that the only time wild magic would activate is if you cast Color Spray, Chromatic orb, or Chaos Bolt. Well, that’s all well and good, but the subclass is designed with the idea of activating Wild Magic Surges, not activating wild magic surges if you happened to pick the correct spells and metamagics. </p><p></p><p></p><p></p><p>Thank you.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7488334, member: 6801228"] That is a fair enough criticism, if I wanted to be the most clear I could have said “No one who has been arguing this point on this thread before now has indicated a position that would agree with your limitation.” Since we aren’t in a formal setting I tend to occasionally dip into more informal speech. I don’t want to penalize the ranger as a result of fixing a bad design. Rangers are currently allowed to choose between wanting to be a melee fighter or a ranged fighter, However, as part of his fix to the beastmaster, he wishes to disregard that potential choice. If you are going to be a Ranged attacker as a Ranger, in his mind you seem to have no business being a Beastmaster. Because as I have been pointing out repeatedly, no beastmaster companion is built to be a ranged option. I don’t want anything new in terms of the Ranger being ranged or melee, I just want the beast companion to be capable in the niche it was designed to fill, and I don’t see why that requires me to be forced into a fighting style, forced into a choice between ranged and melee combat, and be forced to take a specific group of spells. To bring up the sorcerer, it would be like if someone decided that the only time wild magic would activate is if you cast Color Spray, Chromatic orb, or Chaos Bolt. Well, that’s all well and good, but the subclass is designed with the idea of activating Wild Magic Surges, not activating wild magic surges if you happened to pick the correct spells and metamagics. Thank you. [/QUOTE]
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