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Revised Ranger update
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<blockquote data-quote="Chaosmancer" data-source="post: 7488337" data-attributes="member: 6801228"><p>Two points on this. </p><p></p><p>1) How intelligent is an Intelligent creature? A flying snake has an intelligence of 2, while the stupidest mindless undead creature (the zombie) has an intelligence of 3, higher than the animal. In fact, most animals after a quick skimming, have an intelligence of 2 or 3. So, if we need to bring intelligence per the rules into this, that actually hurts both of our cases. </p><p></p><p>2) the bolded part, that is exactly how it currently works. You must order the beast to move. You must order the beast to attack. So, an errata that changes it to say that you don't have to keep ordering to to attack would still require that you order it to move. So, the errata, to make logical sense, would mean that once you order it to "kill everyone not in the pack" you would neither have to command it to move or to attack. And by that point, why not just remove the requirement that it takes you action to command the beast? Because, effectively it becomes the action "Activate Beast Companion" which then does not require further input and people would wonder about standing orders and the fact that you can train dogs at least to "Attack when I give this signal" which could be a non-action manuever. After all, how long does a command last for the beast if they just follow it after it was given? </p><p></p><p>This is why I feel like you will be disappointed by any errata. The fix you mention, if taken as RAW, creates a mess that simply rewriting the rule does not.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 7488337, member: 6801228"] Two points on this. 1) How intelligent is an Intelligent creature? A flying snake has an intelligence of 2, while the stupidest mindless undead creature (the zombie) has an intelligence of 3, higher than the animal. In fact, most animals after a quick skimming, have an intelligence of 2 or 3. So, if we need to bring intelligence per the rules into this, that actually hurts both of our cases. 2) the bolded part, that is exactly how it currently works. You must order the beast to move. You must order the beast to attack. So, an errata that changes it to say that you don't have to keep ordering to to attack would still require that you order it to move. So, the errata, to make logical sense, would mean that once you order it to "kill everyone not in the pack" you would neither have to command it to move or to attack. And by that point, why not just remove the requirement that it takes you action to command the beast? Because, effectively it becomes the action "Activate Beast Companion" which then does not require further input and people would wonder about standing orders and the fact that you can train dogs at least to "Attack when I give this signal" which could be a non-action manuever. After all, how long does a command last for the beast if they just follow it after it was given? This is why I feel like you will be disappointed by any errata. The fix you mention, if taken as RAW, creates a mess that simply rewriting the rule does not. [/QUOTE]
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