Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Asgorath" data-source="post: 7489069" data-attributes="member: 6921966"><p>There are ranged Barbarian and Paladin builds that do top-tier damage? I wasn't aware of that. Melee Rangers may very well be behind the strongest of the melee classes/subclasses, but that seems to be true of all dual-wielding variants. However, at range, Rangers seem quite solid, even if we're not considering the XGtE subclasses. Speaking of that, if you're not prepared to use the new subclasses that WOTC have designed after the initial feedback that the Ranger might be on the weaker end of the spectrum, I don't know what to tell you. The Gloom Stalker is pretty great, I'd probably argue it's bordering on overpowered if you're fighting in the dark all the time, but even outside of that it's extremely strong.</p><p></p><p>Hiding is actually quite easy. Just find a place with some cover, and then bonus action Hide behind it. Do all your fights take place on a mile-wide paved square or something? Surely there's a corner or alcove or wall or some other obstacle that you can duck behind and get full cover, then use your bonus action to actually Hide. I DM for a game with a Rogue who does this all the time. Wood Elves can even take the Hide action if they are only lightly obscured by natural things such as fog or foliage etc, which means you don't even need to be behind total cover. If your DM isn't letting you do that, then that's a problem you and your DM need to resolve.</p><p></p><p>Yes, you can build a skill monkey class to be "better" at out-of-combat things than a Ranger, my point was that they'd still be way better than a Polearm Master/GWM Vengeance Paladin who can do nothing but fight. Same can be said for any super-optimized-for-combat character. Will that character do well in combat? Absolutely. Will they be able to participate in out-of-combat activities as much? Probably not. As I get older and the more I play 5E, the less interested I become in treating D&D like a video game RPG and focusing on nothing but combat. As I said, would I be happy if my Ranger had the Revised Ranger's Favoured Enemy or Vanish at level 6? Of course. However, I'm really enjoying the Gloom Stalker subclass and am finding myself more than able to keep up with the rest of my party during combat.</p></blockquote><p></p>
[QUOTE="Asgorath, post: 7489069, member: 6921966"] There are ranged Barbarian and Paladin builds that do top-tier damage? I wasn't aware of that. Melee Rangers may very well be behind the strongest of the melee classes/subclasses, but that seems to be true of all dual-wielding variants. However, at range, Rangers seem quite solid, even if we're not considering the XGtE subclasses. Speaking of that, if you're not prepared to use the new subclasses that WOTC have designed after the initial feedback that the Ranger might be on the weaker end of the spectrum, I don't know what to tell you. The Gloom Stalker is pretty great, I'd probably argue it's bordering on overpowered if you're fighting in the dark all the time, but even outside of that it's extremely strong. Hiding is actually quite easy. Just find a place with some cover, and then bonus action Hide behind it. Do all your fights take place on a mile-wide paved square or something? Surely there's a corner or alcove or wall or some other obstacle that you can duck behind and get full cover, then use your bonus action to actually Hide. I DM for a game with a Rogue who does this all the time. Wood Elves can even take the Hide action if they are only lightly obscured by natural things such as fog or foliage etc, which means you don't even need to be behind total cover. If your DM isn't letting you do that, then that's a problem you and your DM need to resolve. Yes, you can build a skill monkey class to be "better" at out-of-combat things than a Ranger, my point was that they'd still be way better than a Polearm Master/GWM Vengeance Paladin who can do nothing but fight. Same can be said for any super-optimized-for-combat character. Will that character do well in combat? Absolutely. Will they be able to participate in out-of-combat activities as much? Probably not. As I get older and the more I play 5E, the less interested I become in treating D&D like a video game RPG and focusing on nothing but combat. As I said, would I be happy if my Ranger had the Revised Ranger's Favoured Enemy or Vanish at level 6? Of course. However, I'm really enjoying the Gloom Stalker subclass and am finding myself more than able to keep up with the rest of my party during combat. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Ranger update
Top