Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The Society of 3.5 Revisionists
Revised wizard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kerrick" data-source="post: 4512778" data-attributes="member: 4722"><p>There isn't one, really... when I did the sorcerer, which was the first of the major revisions, I chose those levels for bloodline abilities, 1/6/11/16 for innate powers, and 1/5/10/15/20 for class abilities. It kind of carried over into other classes because it was convenient - 4 abilities was enough to spread out through the class, and the level spread worked.</p><p></p><p></p><p>You know, you're right. I was looking over the "School Specialization" thing, and it requires you to choose at 1st level, which is silly. I'll change it to "you must choose by 3rd level".</p><p></p><p></p><p>Hmm. Interesting idea... when I overhauled the bard, I made four different "groups" of songs, and the higher-level ones required one or more lower-level ones as prereqs. Requiring Spell Focus isn't that big a deal, since most specialists will take it anyway, but I'm not sure I want to add prereqs to something you're taking at L3.</p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Yeah, the generalist kinda got the short end of the stick. I wasn't too happy with their powers (I know they suck), but it was the best I could come up with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> Arcanist sounds like a good name for generalists.</p><p></p><p></p><p>You're right, but I should note that I'm using the Pathfinder skill system - 1 rank = 1 point, no cross-class. It helps, a lot.</p><p></p><p></p><p>I know. I wanted to take the High Arcana stuff from the Archmage, but most of those fit better in the specialist schools. I wasn't too happy with</p><p></p><p></p><p>Agreed.</p><p></p><p></p><p>They're not "beefed up" so much as "made more interesting to play". Well, okay - the sorcerer is beefed up, but that's not saying much. The monk is more focused and has more or less the same power level. If you're interested, you can download the zipfile with all the classes (sans wizard) <a href="http://shtar.pbwiki.com/f/classes.zip" target="_blank">here</a>.</p><p></p><p></p><p>Well, since I'm going with (again) Pathfinder's unlimited cantrips, extra cantrips isn't much good, but I can still use the second part (increased effective level). I like how you have two paths - this is how I've constructed most of the other classes, so it fits perfectly.</p><p></p><p></p><p>One extra L1 spell vs. a L1 or L2 is fine, IMO - losing the cantrip is no big deal. Does the Versatile Arcanist ability mean that you can cast any prepared spell an extra time, or do you gain an additional slot (like from a ring of wizardry) that you can use for any spell you know?</p><p></p><p></p><p>I'd probably drop Complete Casting here in place of the cantrips thing, and give specialists Spell Focus, then eliminate the L4 ability.</p><p></p><p>The other VA abilities are definitely worth not specializing, and keep Arcanists on a par with specialists without crossing the lines.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4512778, member: 4722"] There isn't one, really... when I did the sorcerer, which was the first of the major revisions, I chose those levels for bloodline abilities, 1/6/11/16 for innate powers, and 1/5/10/15/20 for class abilities. It kind of carried over into other classes because it was convenient - 4 abilities was enough to spread out through the class, and the level spread worked. You know, you're right. I was looking over the "School Specialization" thing, and it requires you to choose at 1st level, which is silly. I'll change it to "you must choose by 3rd level". Hmm. Interesting idea... when I overhauled the bard, I made four different "groups" of songs, and the higher-level ones required one or more lower-level ones as prereqs. Requiring Spell Focus isn't that big a deal, since most specialists will take it anyway, but I'm not sure I want to add prereqs to something you're taking at L3. :) Yeah, the generalist kinda got the short end of the stick. I wasn't too happy with their powers (I know they suck), but it was the best I could come up with. :( Arcanist sounds like a good name for generalists. You're right, but I should note that I'm using the Pathfinder skill system - 1 rank = 1 point, no cross-class. It helps, a lot. I know. I wanted to take the High Arcana stuff from the Archmage, but most of those fit better in the specialist schools. I wasn't too happy with Agreed. They're not "beefed up" so much as "made more interesting to play". Well, okay - the sorcerer is beefed up, but that's not saying much. The monk is more focused and has more or less the same power level. If you're interested, you can download the zipfile with all the classes (sans wizard) [url=http://shtar.pbwiki.com/f/classes.zip]here[/url]. Well, since I'm going with (again) Pathfinder's unlimited cantrips, extra cantrips isn't much good, but I can still use the second part (increased effective level). I like how you have two paths - this is how I've constructed most of the other classes, so it fits perfectly. One extra L1 spell vs. a L1 or L2 is fine, IMO - losing the cantrip is no big deal. Does the Versatile Arcanist ability mean that you can cast any prepared spell an extra time, or do you gain an additional slot (like from a ring of wizardry) that you can use for any spell you know? I'd probably drop Complete Casting here in place of the cantrips thing, and give specialists Spell Focus, then eliminate the L4 ability. The other VA abilities are definitely worth not specializing, and keep Arcanists on a par with specialists without crossing the lines. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The Society of 3.5 Revisionists
Revised wizard
Top