Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The Society of 3.5 Revisionists
Revised wizard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kerrick" data-source="post: 4523761" data-attributes="member: 4722"><p>If it's a supernatural power, then it should be usable 1/round, at most. There are no supernatural powers (even monster powers) that are usable more than once per round - they're usable as a standard action. The rest of it is fine - they don't provoke AoOs, they aren't subject to SR, and don't require Concentration checks. It's basically what I did with the sorcerer - each heritage (bloodline) gets a bolt attack usable 3 + Cha bonus times per day.</p><p></p><p>I have to agree with Hawken, though - this is very close to an at-will power, and 3.5 isn't really set up to deal with those. The closest thing I can think of is a dragon's breath weapon (usable every 1d4 rounds) or a gaze attack (every round against a single target), though we do have the warlock and his eldritch blast. Also, you could easily fall into the trap hawken (and many people who have played 4E and warlocks) mentioned - the PC will blow his spells and just "eldritch blast!" over and over again.</p><p></p><p>On the practical side, wizards should generally not get within 10 feet of an enemy except in unusual situations (ambush, tight quarters, or someone grapples the wizard), because he'll get torn apart. I would change it to a single use/round blast, maybe 1d4+Int (just magical damage - there's no real need for a type), and a 30-foot range. Thus:</p><p></p><ul> <li data-xf-list-type="ul">It follows the guidelines for Su abilities;<br /> </li> <li data-xf-list-type="ul">It enables the wizard to be useful, but doesn't allow him to deal out absurd amounts of damage<br /> </li> <li data-xf-list-type="ul">You can't apply any feats to it, since it's a supernatural ability (well, okay, you <em>could</em> use Ability Focus, from the MM). </li> </ul><p></p><p>Oh, and being a Su power, there has to be a save for half damage - 10 + 1/2 level + Int or Cha. It can't be used as an attack (like what you want) in any case - there's nothing in any edition (that I've seen, at any rate) that allows you to do something like that.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 4523761, member: 4722"] If it's a supernatural power, then it should be usable 1/round, at most. There are no supernatural powers (even monster powers) that are usable more than once per round - they're usable as a standard action. The rest of it is fine - they don't provoke AoOs, they aren't subject to SR, and don't require Concentration checks. It's basically what I did with the sorcerer - each heritage (bloodline) gets a bolt attack usable 3 + Cha bonus times per day. I have to agree with Hawken, though - this is very close to an at-will power, and 3.5 isn't really set up to deal with those. The closest thing I can think of is a dragon's breath weapon (usable every 1d4 rounds) or a gaze attack (every round against a single target), though we do have the warlock and his eldritch blast. Also, you could easily fall into the trap hawken (and many people who have played 4E and warlocks) mentioned - the PC will blow his spells and just "eldritch blast!" over and over again. On the practical side, wizards should generally not get within 10 feet of an enemy except in unusual situations (ambush, tight quarters, or someone grapples the wizard), because he'll get torn apart. I would change it to a single use/round blast, maybe 1d4+Int (just magical damage - there's no real need for a type), and a 30-foot range. Thus: [list] [*]It follows the guidelines for Su abilities; [*]It enables the wizard to be useful, but doesn't allow him to deal out absurd amounts of damage [*]You can't apply any feats to it, since it's a supernatural ability (well, okay, you [i]could[/i] use Ability Focus, from the MM). [/list] Oh, and being a Su power, there has to be a save for half damage - 10 + 1/2 level + Int or Cha. It can't be used as an attack (like what you want) in any case - there's nothing in any edition (that I've seen, at any rate) that allows you to do something like that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Personal/Hosted Forums
The Society of 3.5 Revisionists
Revised wizard
Top