Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Xanathar's Downtime Rules (Finalized)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ad_hoc" data-source="post: 7855684" data-attributes="member: 6748898"><p>That is per level though. Every character in a party able to (almost) purchase a permanent magic item after 5th level is a bit much for me. That's on top of what they find out there. </p><p></p><p>I wouldn't want a +1 sword to be 1k, that's 3 of them, every level. That's a lot of magic items by 10th level.</p><p></p><p>My ideal game is where every magic item is special and treasured, even that +1 sword. I don't want a situation where the party just has a bunch of 'junk' lying around that people don't much care for. I do like the option of selling though for the cases where they get something none of them have much use for.</p><p></p><p></p><p></p><p>Nope that's coins plus gold value of gems/art pieces.</p><p></p><p></p><p></p><p>No. Standard expenses in 5e are too low to matter unless we're talking about a long time between adventures. Right now we're playing an adventure path that I'm stretching to 2 weeks between adventures. So 1 week in Waterdeep for downtime plus travel there and back.</p><p></p><p>Expenses are something I have used before. Tweaking treasure hoards and introducing expenses are a way to manage the economy on the other end. </p><p></p><p>So yeah, if the PCs are not getting a lot of gold then magic item prices could be much lower.</p><p></p><p>I think I like my ratios. 1/10th for a consumable and x2 for rare, x5 for very rare. </p><p></p><p>Was it you who didn't like the variation in prices? I could see using a d4 instead of a d6. I do think the book's 2d10 is too much of a swing.</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 7855684, member: 6748898"] That is per level though. Every character in a party able to (almost) purchase a permanent magic item after 5th level is a bit much for me. That's on top of what they find out there. I wouldn't want a +1 sword to be 1k, that's 3 of them, every level. That's a lot of magic items by 10th level. My ideal game is where every magic item is special and treasured, even that +1 sword. I don't want a situation where the party just has a bunch of 'junk' lying around that people don't much care for. I do like the option of selling though for the cases where they get something none of them have much use for. Nope that's coins plus gold value of gems/art pieces. No. Standard expenses in 5e are too low to matter unless we're talking about a long time between adventures. Right now we're playing an adventure path that I'm stretching to 2 weeks between adventures. So 1 week in Waterdeep for downtime plus travel there and back. Expenses are something I have used before. Tweaking treasure hoards and introducing expenses are a way to manage the economy on the other end. So yeah, if the PCs are not getting a lot of gold then magic item prices could be much lower. I think I like my ratios. 1/10th for a consumable and x2 for rare, x5 for very rare. Was it you who didn't like the variation in prices? I could see using a d4 instead of a d6. I do think the book's 2d10 is too much of a swing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Revised Xanathar's Downtime Rules (Finalized)
Top