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<blockquote data-quote="Coroc" data-source="post: 8242285" data-attributes="member: 6895991"><p>In Athas everyone can be a slave real quick because it is a standard sentence (justified or not) a Templar can hand out. So that is part of the setting, most players interested in playing DS probably know that chances are that they might be enslaved at one point or the other wfor whatever reason. If in doubt then session 0 helps, as always.</p><p>In fact the basic 2e module (considered by some a s railroading but it is ane excellent primer) gets the PCs enslaved real fast.</p><p></p><p></p><p>Ok the fanged m*m* as last resort defense, that is rich. But you know, in modern times there is such a thing like being a slave limited to sex slavery, in ancient times (Late Stone age to Antique which is the baseline for most DS cultures) they did not make any differences on the "purpose" be it for work, fight in the arena, victim of sadistic psychopaths or pleasure, a slave was most ofte not categorized as being one or the other.</p><p></p><p></p><p></p><p></p><p>Its like getting rid of injuries in combat, on some topics you cannot really cherrypick, even in an idealised game scenarion.</p><p>I see it like that: No wrong in your PCs parents were forced to conceive your Character, you do not have to describe the act in pictures.</p><p>Things like that can be cleared up with a kind of social contract among grown up people. The player with the lowest threshold on what is uncomfortable in explicit speech or plot sets the communication standard.</p><p></p><p></p><p>And i bet even more gamers have been mugged or physically assaulted in some way in their lives, and a some might have (had) substance problems, so what now? No robbers, thieves, assaults, beatings? No alcohol? I get that sexuality in games is not everyones thing and i respect that. But if kept abstract, i do not see any problems for an average grown up person if his PC heritage is from a rapelike situation because he chose Mul. Chances are high the PC does not even know his parents.</p><p></p><p></p><p></p><p>See you can choose your parents up to a point. What if your DM decrees your social status is maximum low society commoner, or if you insist that your family is one of the rich noblesse, then they got over cross with some templar at some point who enslaved them?</p><p>A nice background is one of the finer things of the game for those interested in deep RP (like me) because it gives the DM something to work with. What you do not get is fictional parents of your char that somehow are immune to the common aspects of the game world e.g. getting enslaved.</p><p></p><p></p><p></p><p></p><p>It is the personal style how people prefer to play it out on the table. Just because HP are a purely mathematical help method does not mean that you have to shun every mention of gore and such if your group is fine with it. I mean you might do it as you said, and i give you this, that D&D system is not optimised for those details, but it is in no way difficult or impossible to describe nasty things, as pure fluff.</p><p></p><p></p><p>Addendum: You do both know that halflings and thrikreen are cannibalistic in Darksun, do you?</p><p>Actually that means a halfling or thrikreen might eat a fallen comrade to not get anything to waste. </p><p>Darksun is not your simple "oh lets get 5000 Zorkmids in diamond dust somehow, and find a cleric of sufficient level to raise our comrade."</p></blockquote><p></p>
[QUOTE="Coroc, post: 8242285, member: 6895991"] In Athas everyone can be a slave real quick because it is a standard sentence (justified or not) a Templar can hand out. So that is part of the setting, most players interested in playing DS probably know that chances are that they might be enslaved at one point or the other wfor whatever reason. If in doubt then session 0 helps, as always. In fact the basic 2e module (considered by some a s railroading but it is ane excellent primer) gets the PCs enslaved real fast. Ok the fanged m*m* as last resort defense, that is rich. But you know, in modern times there is such a thing like being a slave limited to sex slavery, in ancient times (Late Stone age to Antique which is the baseline for most DS cultures) they did not make any differences on the "purpose" be it for work, fight in the arena, victim of sadistic psychopaths or pleasure, a slave was most ofte not categorized as being one or the other. Its like getting rid of injuries in combat, on some topics you cannot really cherrypick, even in an idealised game scenarion. I see it like that: No wrong in your PCs parents were forced to conceive your Character, you do not have to describe the act in pictures. Things like that can be cleared up with a kind of social contract among grown up people. The player with the lowest threshold on what is uncomfortable in explicit speech or plot sets the communication standard. And i bet even more gamers have been mugged or physically assaulted in some way in their lives, and a some might have (had) substance problems, so what now? No robbers, thieves, assaults, beatings? No alcohol? I get that sexuality in games is not everyones thing and i respect that. But if kept abstract, i do not see any problems for an average grown up person if his PC heritage is from a rapelike situation because he chose Mul. Chances are high the PC does not even know his parents. See you can choose your parents up to a point. What if your DM decrees your social status is maximum low society commoner, or if you insist that your family is one of the rich noblesse, then they got over cross with some templar at some point who enslaved them? A nice background is one of the finer things of the game for those interested in deep RP (like me) because it gives the DM something to work with. What you do not get is fictional parents of your char that somehow are immune to the common aspects of the game world e.g. getting enslaved. It is the personal style how people prefer to play it out on the table. Just because HP are a purely mathematical help method does not mean that you have to shun every mention of gore and such if your group is fine with it. I mean you might do it as you said, and i give you this, that D&D system is not optimised for those details, but it is in no way difficult or impossible to describe nasty things, as pure fluff. Addendum: You do both know that halflings and thrikreen are cannibalistic in Darksun, do you? Actually that means a halfling or thrikreen might eat a fallen comrade to not get anything to waste. Darksun is not your simple "oh lets get 5000 Zorkmids in diamond dust somehow, and find a cleric of sufficient level to raise our comrade." [/QUOTE]
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