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Revising the Half-Orc -- a Variant
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 784905" data-attributes="member: 9249"><p>Why is +2 Str balanced against -2 Int and -2 Cha for Half Orcs, but +4 Str balanced against -2 Int, -2 Wis, and -2 Cha for full orcs? Is Wisdom inherently more valuable than Intelligence?</p><p></p><p>I agree with the Half Orcs' stat adjustment balance, but I think that they are completely screwed for special abilities compared to any core race, and any Monster Manual ECL +0 race I can think of.(except a couple which should be ECL minus)</p><p></p><p>I would give them FC: Any, to represent that they <strong>are</strong> half human and share the versatility of that part of their ancestry. They would keep Darkvision and Orc Blood. A +2 Intimidation bonus would compensate for their Charisma penalty (because Intimidation is <strong>rightfully</strong> Charisma-based) and reflect the brutish instincts inherited from their orcish ancestors. (I would add a similar bonus to full Orcs, which I think should be a PC race as well) Orcs keep FC: Barbarian.</p><p></p><p>Give Orcs and Half Orcs an immunity to fear effects, and you've effectively balanced them against Elves and Half Elves with their immunity to sleep. Fear effects are more common than sleep effects, but sleep effects are effectively fatal. They're still a little low because of Elves' and Half Elves' bonus against Enchantments, but they're a lot closer to decently balanced.</p><p></p><p>They have less of a skill bonus, but it's more focused, and their abilities reflect their culture and their image. The skill bonuses for Elves and Half Elves aren't based on a skill they take a penalty in, either. </p><p></p><p>This makes Orcs and Half Orcs decently balanced as PC races and makes them distinct from each other, as they should be. Half Elf takes over Half Orc's spot as bottom of the barrel PC race, but at second-worst, they were in need of a boost, themselves.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 784905, member: 9249"] Why is +2 Str balanced against -2 Int and -2 Cha for Half Orcs, but +4 Str balanced against -2 Int, -2 Wis, and -2 Cha for full orcs? Is Wisdom inherently more valuable than Intelligence? I agree with the Half Orcs' stat adjustment balance, but I think that they are completely screwed for special abilities compared to any core race, and any Monster Manual ECL +0 race I can think of.(except a couple which should be ECL minus) I would give them FC: Any, to represent that they [B]are[/B] half human and share the versatility of that part of their ancestry. They would keep Darkvision and Orc Blood. A +2 Intimidation bonus would compensate for their Charisma penalty (because Intimidation is [B]rightfully[/B] Charisma-based) and reflect the brutish instincts inherited from their orcish ancestors. (I would add a similar bonus to full Orcs, which I think should be a PC race as well) Orcs keep FC: Barbarian. Give Orcs and Half Orcs an immunity to fear effects, and you've effectively balanced them against Elves and Half Elves with their immunity to sleep. Fear effects are more common than sleep effects, but sleep effects are effectively fatal. They're still a little low because of Elves' and Half Elves' bonus against Enchantments, but they're a lot closer to decently balanced. They have less of a skill bonus, but it's more focused, and their abilities reflect their culture and their image. The skill bonuses for Elves and Half Elves aren't based on a skill they take a penalty in, either. This makes Orcs and Half Orcs decently balanced as PC races and makes them distinct from each other, as they should be. Half Elf takes over Half Orc's spot as bottom of the barrel PC race, but at second-worst, they were in need of a boost, themselves. [/QUOTE]
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Revising the Half-Orc -- a Variant
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