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*Pathfinder & Starfinder
Revising The Warlock, Making It More Sorcerer-Like
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<blockquote data-quote="Sravoff" data-source="post: 3300934" data-attributes="member: 33724"><p>So number of days ago, a week or more, I posted a thread about revising the warlock to be less demonic and more arcane. There seemed to be some interest, so I'll post what I have done so far. Its not much, but hopefully someone will have a suggestion.</p><p></p><p>First I stripped away Eldritch Blast, its invocations, and most their demonic abilities. So what I have looks like this.</p><p>[code]</p><p>01 Least</p><p>02 Detect Magic</p><p>03 </p><p>04 Deceive Item</p><p>05 </p><p>06 Lesser</p><p>07 </p><p>08 </p><p>09 </p><p>10 </p><p>11 Greater</p><p>12 Imbue Item</p><p>13 </p><p>14 </p><p>15 </p><p>16 Dark</p><p>17 </p><p>18 </p><p>19</p><p>20 </p><p>[/code]</p><p>Pretty bare bones I know. I figured they would need more invocations, before anything else. So I thought about one per level, but that was a bit much. Eventually I figured that a progression equal to a base attack bonus of 3/4+1 would do nicely. So invocations look like this.</p><p>{1/2/3/4/4/5/6/7/7/8/9/10/10/11/12/13/13/14/15/16} Sixteen invocations at level 20.</p><p></p><p>Now there is the problem of combat. Deprived of their eldritch blast, they don't have much damage dealing capacity. This could easily be offset by damage dealing invocations. However, who wants anyone casting fireball unlimited times per day?</p><p></p><p>I thought of giving them their own spell list, based off of the sorcerer/wizard list and giving them a cool down time. Invocations can't be used after using an invocation for Spell Level +1 rounds. This gets pretty steep after awhile, so some way to lower this would be nice, for later levels. Again, no one wants to be sitting idly twiddling thumbs for 10 rounds while Smog is chomping on your party members.</p><p></p><p>Any thoughts on any of this? I know its kinda disorganized, sorry about that.</p><p></p><p>-Sravoff</p></blockquote><p></p>
[QUOTE="Sravoff, post: 3300934, member: 33724"] So number of days ago, a week or more, I posted a thread about revising the warlock to be less demonic and more arcane. There seemed to be some interest, so I'll post what I have done so far. Its not much, but hopefully someone will have a suggestion. First I stripped away Eldritch Blast, its invocations, and most their demonic abilities. So what I have looks like this. [code] 01 Least 02 Detect Magic 03 04 Deceive Item 05 06 Lesser 07 08 09 10 11 Greater 12 Imbue Item 13 14 15 16 Dark 17 18 19 20 [/code] Pretty bare bones I know. I figured they would need more invocations, before anything else. So I thought about one per level, but that was a bit much. Eventually I figured that a progression equal to a base attack bonus of 3/4+1 would do nicely. So invocations look like this. {1/2/3/4/4/5/6/7/7/8/9/10/10/11/12/13/13/14/15/16} Sixteen invocations at level 20. Now there is the problem of combat. Deprived of their eldritch blast, they don't have much damage dealing capacity. This could easily be offset by damage dealing invocations. However, who wants anyone casting fireball unlimited times per day? I thought of giving them their own spell list, based off of the sorcerer/wizard list and giving them a cool down time. Invocations can't be used after using an invocation for Spell Level +1 rounds. This gets pretty steep after awhile, so some way to lower this would be nice, for later levels. Again, no one wants to be sitting idly twiddling thumbs for 10 rounds while Smog is chomping on your party members. Any thoughts on any of this? I know its kinda disorganized, sorry about that. -Sravoff [/QUOTE]
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