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Revision Spotlight (6/17)
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<blockquote data-quote="Delgar" data-source="post: 949908" data-attributes="member: 3195"><p>I think it's the feat pre-requisites and conditions that make it not so powerful.</p><p></p><p>Although it's campaign specific, in all the campaigns I've played (and reading your Wulf story hour, and Piratecat's story hour), missle combat is just not as prevalant as melee combat. The PC's tend to use missles more than the NPC's. I'm not saying this is always the case, just a general trend. Most Monsters from the monster manual don't have missle weapons.</p><p></p><p>Now you have to have improved unarmed strike and then you can take deflect arrows, and you also have to have 1 hand free. Then you can deflect 1 arrow per round.</p><p></p><p>A 1st level fighter could take both feats and fight with a longsword and keep his one hand free. Now he's safe from one missle attack a round, but he's going to do a lot less damage than a two-handed sword wielder and his armor class is probably going to be lower than the weapon and shield wielder. As he progresses in levels this effect will become even more noticable.</p><p></p><p>I can't see a lot of characters other than monks taking the feat. Wizards and sorcerers could but they can't really afford the feat wastage. </p><p></p><p>I see what your saying about the mechanics of it feeling wrong, but I just don't think that matters if it's not unbalanced or not all that powerful. Anyway that's just my thought looking at the big picture.</p><p></p><p>Delgar</p></blockquote><p></p>
[QUOTE="Delgar, post: 949908, member: 3195"] I think it's the feat pre-requisites and conditions that make it not so powerful. Although it's campaign specific, in all the campaigns I've played (and reading your Wulf story hour, and Piratecat's story hour), missle combat is just not as prevalant as melee combat. The PC's tend to use missles more than the NPC's. I'm not saying this is always the case, just a general trend. Most Monsters from the monster manual don't have missle weapons. Now you have to have improved unarmed strike and then you can take deflect arrows, and you also have to have 1 hand free. Then you can deflect 1 arrow per round. A 1st level fighter could take both feats and fight with a longsword and keep his one hand free. Now he's safe from one missle attack a round, but he's going to do a lot less damage than a two-handed sword wielder and his armor class is probably going to be lower than the weapon and shield wielder. As he progresses in levels this effect will become even more noticable. I can't see a lot of characters other than monks taking the feat. Wizards and sorcerers could but they can't really afford the feat wastage. I see what your saying about the mechanics of it feeling wrong, but I just don't think that matters if it's not unbalanced or not all that powerful. Anyway that's just my thought looking at the big picture. Delgar [/QUOTE]
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