Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Revision Spotlight (6/17)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shard O'Glase" data-source="post: 953046" data-attributes="member: 1134"><p>I don't disagree that they should be more effective, but I do disagree with the reason. Its way too easy to get anyone in thump on them range for the range benefit to be a real damage avoider so maybe mellee is slighty worse of meat grinder wise but not by much IMO. </p><p></p><p> But I do think the ability to shoot at range helps in these areas and so mellee combat should be suitable compensated.</p><p></p><p>1. more full attacks.</p><p>2. range means can hit foes in hard to get to places, like behind arrow slits, in the air, across a chasm etc.</p><p></p><p></p><p>I've complained about almost all of those especially uncanny dodge. And its because I hate absolutes. I recognize there are other ways to get sneak attacks but its moronic beyond all comprehsion to me that a 20th level rogue with skill focus hide and sneak, some two-fer skill bonus feat on these skills, the skills maxed out, and some nice big skill bonus items for both skills, still can't get a total drop on a barbarian level 2 or rogue level 3.</p><p></p><p>It should of provided a 2nd check with some scaling bonus to spot and listen, and if this time you notice them you can't act in the surprise round but you aren't flat footed.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 953046, member: 1134"] I don't disagree that they should be more effective, but I do disagree with the reason. Its way too easy to get anyone in thump on them range for the range benefit to be a real damage avoider so maybe mellee is slighty worse of meat grinder wise but not by much IMO. But I do think the ability to shoot at range helps in these areas and so mellee combat should be suitable compensated. 1. more full attacks. 2. range means can hit foes in hard to get to places, like behind arrow slits, in the air, across a chasm etc. [B][/B] I've complained about almost all of those especially uncanny dodge. And its because I hate absolutes. I recognize there are other ways to get sneak attacks but its moronic beyond all comprehsion to me that a 20th level rogue with skill focus hide and sneak, some two-fer skill bonus feat on these skills, the skills maxed out, and some nice big skill bonus items for both skills, still can't get a total drop on a barbarian level 2 or rogue level 3. It should of provided a 2nd check with some scaling bonus to spot and listen, and if this time you notice them you can't act in the surprise round but you aren't flat footed. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Revision Spotlight (6/17)
Top