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Revisioning Tiers
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<blockquote data-quote="the Jester" data-source="post: 5816509" data-attributes="member: 1210"><p>Caveat: I haven't gotten my campaign to epic levels yet- we're early-mid paragon right now. (My original 4e group got to high paragon but then I moved a few hundred miles away.)</p><p></p><p>The problem with epic level 4e is that it doesn't feel very... well... epic.</p><p></p><p>I mean, my 3e epic campaign had amazing stuff go on. The pcs slew Asmodeus (on his own plane!), overthrew the world-spanning empire that had been in charge of my campaign for centuries in game time and since I started this campaign world about 17? years ago and put up their npc fighter as the new ruler of basically the world, went and destroyed one of those ancient monsters that was marked on all the campaign maps <em>as part of their downtime</em>, got hit by epic spells for 20d12 damage <em>that were cast from other planes,</em> etc. They did <em>epic</em> stuff- and they totally controlled the pace. </p><p></p><p>4e supports some of that, but it doesn't look like it allows the pcs to run the show like 3e did- and to my mind, that is a big part of what made it feel so truly epic. I mean, the epic 3e party could pretty much go anywhere they wanted anytime they wanted; see (or, pretty much, slay) anyone they wanted; they were the toughest guys in the world. It <em>felt</em> very, very different than it did even at 17th or 18th level.</p><p></p><p>4e looks to me like it never gets that <em><strong>holy cow, this is epic!</strong></em> feeling. I could be wrong, and don't get me wrong; I really like 4e.</p></blockquote><p></p>
[QUOTE="the Jester, post: 5816509, member: 1210"] Caveat: I haven't gotten my campaign to epic levels yet- we're early-mid paragon right now. (My original 4e group got to high paragon but then I moved a few hundred miles away.) The problem with epic level 4e is that it doesn't feel very... well... epic. I mean, my 3e epic campaign had amazing stuff go on. The pcs slew Asmodeus (on his own plane!), overthrew the world-spanning empire that had been in charge of my campaign for centuries in game time and since I started this campaign world about 17? years ago and put up their npc fighter as the new ruler of basically the world, went and destroyed one of those ancient monsters that was marked on all the campaign maps [i]as part of their downtime[/i], got hit by epic spells for 20d12 damage [i]that were cast from other planes,[/i] etc. They did [i]epic[/i] stuff- and they totally controlled the pace. 4e supports some of that, but it doesn't look like it allows the pcs to run the show like 3e did- and to my mind, that is a big part of what made it feel so truly epic. I mean, the epic 3e party could pretty much go anywhere they wanted anytime they wanted; see (or, pretty much, slay) anyone they wanted; they were the toughest guys in the world. It [i]felt[/i] very, very different than it did even at 17th or 18th level. 4e looks to me like it never gets that [I][B]holy cow, this is epic![/B][/I] feeling. I could be wrong, and don't get me wrong; I really like 4e. [/QUOTE]
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