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<blockquote data-quote="JPL" data-source="post: 5024346" data-attributes="member: 1964"><p>Except you don't need to cover every kobold . . . just every kobold PC. And I can't imagine there are such huge swarms of those in any campaign that the players and DM can't come up with some sort of satisfying explanation regarding the PC's impaired vision.</p><p></p><p>Other alternatives would be to either ban PCs of the offending race, or try to gimp them in some other respect to balance out that darkvision. Kobolds are the classic cannon fodder --- why not limit them to half the normal starting HPs? That's the sort of approach taken in "Savage Species" (although not with kobolds specifically), and it just didn't work too well . . . you ended up with pixie PCs who could fly and turn invisible at will and had 2 HPs.</p></blockquote><p></p>
[QUOTE="JPL, post: 5024346, member: 1964"] Except you don't need to cover every kobold . . . just every kobold PC. And I can't imagine there are such huge swarms of those in any campaign that the players and DM can't come up with some sort of satisfying explanation regarding the PC's impaired vision. Other alternatives would be to either ban PCs of the offending race, or try to gimp them in some other respect to balance out that darkvision. Kobolds are the classic cannon fodder --- why not limit them to half the normal starting HPs? That's the sort of approach taken in "Savage Species" (although not with kobolds specifically), and it just didn't work too well . . . you ended up with pixie PCs who could fly and turn invisible at will and had 2 HPs. [/QUOTE]
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