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<blockquote data-quote="pawsplay" data-source="post: 5026238" data-attributes="member: 15538"><p>So the fact that a PC option is possible makes it problematic? I'm not following. As trivial as it is to break some subsystems, it's equally trivial to identify the problem. Also, 4e's design doesn't make it any less vulnerable to exploits. So far, the designers have mostly avoided pitfalls, and mainly by not offering options. </p><p></p><p>"4e doesn't have broken combos" to whatever extent it is true is equivalent to "4e does not offer lots of options." Any day now, the wrong power could be published, and result in some infininitely damaging combination unforseen at this point. There is nothing about siloing that prevents this phenomenon. </p><p></p><p>Also, Landlord with 6 billion servants is an example of what is possible to do with unlimited Disadvantages points. He serves as an example of why this should be not allowed, not as an example of standard play. There are broken things that can be done on normal budgets, but nothing to that scale, and virtually of them involve "Stop Sign" elements. I have never had problems of that sort in any Hero games, even playing with some pretty hardcore powergamers.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5026238, member: 15538"] So the fact that a PC option is possible makes it problematic? I'm not following. As trivial as it is to break some subsystems, it's equally trivial to identify the problem. Also, 4e's design doesn't make it any less vulnerable to exploits. So far, the designers have mostly avoided pitfalls, and mainly by not offering options. "4e doesn't have broken combos" to whatever extent it is true is equivalent to "4e does not offer lots of options." Any day now, the wrong power could be published, and result in some infininitely damaging combination unforseen at this point. There is nothing about siloing that prevents this phenomenon. Also, Landlord with 6 billion servants is an example of what is possible to do with unlimited Disadvantages points. He serves as an example of why this should be not allowed, not as an example of standard play. There are broken things that can be done on normal budgets, but nothing to that scale, and virtually of them involve "Stop Sign" elements. I have never had problems of that sort in any Hero games, even playing with some pretty hardcore powergamers. [/QUOTE]
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