Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Revisionist game publishing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pawsplay" data-source="post: 5030054" data-attributes="member: 15538"><p>Lacking shifty is not a problem. All that means is that the kobold will have slightly different moves in combat. Not being able to see in the neighborhood where you supposedly grew up is a problem. In that case, we have to explain why the PC kobold lacks darkvision, when seemingly other kobolds do not. Even if the kobold writeup is only used for NPCs, it's still a problem if you apply it literally, and suddenly you have NPC kobolds who also cannot see in the kobold tunnels. </p><p></p><p>The minotaur thing is less of an issue, but it's still annoying. PC minotaurs should be able to use weapons off of dead NPC minotaurs. Apparently, that's not a problem since the MM minotaurs use normal-sized weapons. However, if they are led by an NPC minotaur with an oversized weapon, the PC can't use it. If it's an ability unique to that NPC, that's not a problem. Strong minotaur, I guess. But the ability applies to all NPC minotaurs. How is it, then, that all NPC minotaurs, regardless of role or other abilities, have this ability, but PCs do not? It also raises an interesting question... do you allow monster minotaurs to wield oversized weapons? If not, the only problem is inconsistency. Minotaur brutes, apparently, are not as boss as minotaur rogues. If you do... then we're back to square one. Why does the PC minotaur appear to suffer from some sort of disability, even if he is a fantastically powerful minotaur barbarian?</p><p></p><p>Someone asked for more examples... Sorry. I haven't really kept up with 4e. I'm curious from a design standpoint, and I like to stay current on useful topics of geekly conversation, but since I don't actually play it, I don't have a good grasp for the PHB and MM from memory.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5030054, member: 15538"] Lacking shifty is not a problem. All that means is that the kobold will have slightly different moves in combat. Not being able to see in the neighborhood where you supposedly grew up is a problem. In that case, we have to explain why the PC kobold lacks darkvision, when seemingly other kobolds do not. Even if the kobold writeup is only used for NPCs, it's still a problem if you apply it literally, and suddenly you have NPC kobolds who also cannot see in the kobold tunnels. The minotaur thing is less of an issue, but it's still annoying. PC minotaurs should be able to use weapons off of dead NPC minotaurs. Apparently, that's not a problem since the MM minotaurs use normal-sized weapons. However, if they are led by an NPC minotaur with an oversized weapon, the PC can't use it. If it's an ability unique to that NPC, that's not a problem. Strong minotaur, I guess. But the ability applies to all NPC minotaurs. How is it, then, that all NPC minotaurs, regardless of role or other abilities, have this ability, but PCs do not? It also raises an interesting question... do you allow monster minotaurs to wield oversized weapons? If not, the only problem is inconsistency. Minotaur brutes, apparently, are not as boss as minotaur rogues. If you do... then we're back to square one. Why does the PC minotaur appear to suffer from some sort of disability, even if he is a fantastically powerful minotaur barbarian? Someone asked for more examples... Sorry. I haven't really kept up with 4e. I'm curious from a design standpoint, and I like to stay current on useful topics of geekly conversation, but since I don't actually play it, I don't have a good grasp for the PHB and MM from memory. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Revisionist game publishing
Top