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<blockquote data-quote="Bront" data-source="post: 3523549" data-attributes="member: 19696"><p>That's simply because of his level. If Rinaldo was in a game where he was even with everyone else in level, Hogarth would be very inconsequential as anything more than a glorified wand of healing. Clerics are also arguably the most powerful class in D&D (HD, full casting, armor, saves, and BAB), so that helps him a bit.</p><p></p><p>Vanitri almost took Leadership, and decided that the character he was going to take with him wouldn't be survivable with 25 PPs as well as the 2 level drop (A wizard) nor enjoyable to have come along.</p><p></p><p>As for the XP thing, RA pointed out my specific problem, as well as to why it is a potential problem if crafting is allowed. Either a no-crafting rule, or a PC/Cohort split XP cost 50/50 rule would have to address that.</p><p></p><p>Rinaldo, being the highest level character in LEW, isn't a good case study for Leadership. Horgath has been valuable, and in part because he's the same level as some of his other companions, and in part because we lack a cleric.</p><p></p><p>I'm not saying we need full PC power, I think 28 is a better number, which isn't nearly as hindering as 25. I mean, 15, 14, 13, 12, 11, 10 is a 28 point build, and is used for important NPCs. We're actualy relegating our Cohort to a lesser status than that. And still, he's not always welcome to adventure, and if he does die, he's permanently set back further in ability, which makes him more likely to die again, and it's a viscious cycle.</p></blockquote><p></p>
[QUOTE="Bront, post: 3523549, member: 19696"] That's simply because of his level. If Rinaldo was in a game where he was even with everyone else in level, Hogarth would be very inconsequential as anything more than a glorified wand of healing. Clerics are also arguably the most powerful class in D&D (HD, full casting, armor, saves, and BAB), so that helps him a bit. Vanitri almost took Leadership, and decided that the character he was going to take with him wouldn't be survivable with 25 PPs as well as the 2 level drop (A wizard) nor enjoyable to have come along. As for the XP thing, RA pointed out my specific problem, as well as to why it is a potential problem if crafting is allowed. Either a no-crafting rule, or a PC/Cohort split XP cost 50/50 rule would have to address that. Rinaldo, being the highest level character in LEW, isn't a good case study for Leadership. Horgath has been valuable, and in part because he's the same level as some of his other companions, and in part because we lack a cleric. I'm not saying we need full PC power, I think 28 is a better number, which isn't nearly as hindering as 25. I mean, 15, 14, 13, 12, 11, 10 is a 28 point build, and is used for important NPCs. We're actualy relegating our Cohort to a lesser status than that. And still, he's not always welcome to adventure, and if he does die, he's permanently set back further in ability, which makes him more likely to die again, and it's a viscious cycle. [/QUOTE]
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