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Revisiting material components - enforcing in a game focused on resource-management
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<blockquote data-quote="5ekyu" data-source="post: 7501090" data-attributes="member: 6919838"><p>As someone playing in a game now, homebrew civvies magic distrust, where there are issues with the support expected for components, I can suggest you study the matter a bit more and go for a more comprehensive overhaul that's organized around your goal.</p><p></p><p>I say this because, for instance, bards spell focus can be their music instrument. Clerics can be their holy symbol. Druids can be made by them. Arcane foci are more oddball definite arcane types. So, is everybody needing to get stuff? Just some. </p><p></p><p>Also, the comps in the book were **not** chosen for any sort of balance of the usual spell pouch and foci are not in play or reduced. You note dragon scale but plenty of odd cases like needing small tarts for tasha laughter, what the heck is wychwood, etc. </p><p></p><p>There's not even real power level differences between ones with "no cost" materials and ones without. </p><p></p><p>If I were going to go that route, the overhaul would be done by school, giving each school a set of materials of increasing difficulty or expense and a "costly" substitute (gem?) for when you are out.</p><p></p><p>So maybe something like this...</p><p>Necromancy</p><p>Tier 1 grave dirt </p><p>Tier 2 bones from humanoid </p><p>Tier 3 dust or bones from undead</p><p>Tier 4 bones from humanoid dead within 24hr</p><p>Substitute onyx worth 10 hp per spell level (consumed) or use higher tier ingredients. </p><p></p><p>Work out similar ingredient scheme for each school. </p><p></p><p>Otherwise get ready to start answering questions about how long tarts last and the price of insence </p><p></p><p>But the no-costs in the book are not to be used straight up without assumed support.</p><p></p><p>In my game, I have been hitting gm with "material scrounging" requests and picking/prioritizing spells by components... so you may find less "make materials interesting" results and more "avoid material spells". (Had I known the way its playing out in the campaign I am in now, would have gone bard instead of sorc for the instrument focus - no question.)</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7501090, member: 6919838"] As someone playing in a game now, homebrew civvies magic distrust, where there are issues with the support expected for components, I can suggest you study the matter a bit more and go for a more comprehensive overhaul that's organized around your goal. I say this because, for instance, bards spell focus can be their music instrument. Clerics can be their holy symbol. Druids can be made by them. Arcane foci are more oddball definite arcane types. So, is everybody needing to get stuff? Just some. Also, the comps in the book were **not** chosen for any sort of balance of the usual spell pouch and foci are not in play or reduced. You note dragon scale but plenty of odd cases like needing small tarts for tasha laughter, what the heck is wychwood, etc. There's not even real power level differences between ones with "no cost" materials and ones without. If I were going to go that route, the overhaul would be done by school, giving each school a set of materials of increasing difficulty or expense and a "costly" substitute (gem?) for when you are out. So maybe something like this... Necromancy Tier 1 grave dirt Tier 2 bones from humanoid Tier 3 dust or bones from undead Tier 4 bones from humanoid dead within 24hr Substitute onyx worth 10 hp per spell level (consumed) or use higher tier ingredients. Work out similar ingredient scheme for each school. Otherwise get ready to start answering questions about how long tarts last and the price of insence But the no-costs in the book are not to be used straight up without assumed support. In my game, I have been hitting gm with "material scrounging" requests and picking/prioritizing spells by components... so you may find less "make materials interesting" results and more "avoid material spells". (Had I known the way its playing out in the campaign I am in now, would have gone bard instead of sorc for the instrument focus - no question.) [/QUOTE]
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