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General Tabletop Discussion
*Dungeons & Dragons
Revisiting RAW Darkness Spell
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<blockquote data-quote="Rabulias" data-source="post: 8261570" data-attributes="member: 16651"><p>Sorry, I may have been unclear. I am not saying <em>you </em>are misapplying the rules, but that the rules themselves, in trying to be simplified, treat darkness like a solid wall or heavy brush, which hide <em>everything </em>beyond it. Darkness only directly obscures what is within it. Light outside an area of normal darkness (<em>i.e.</em>, behind it relative to the viewer) can indirectly reveal what is within the darkness. This is like the bag of flour tossed in the air or footprints in mud indirectly revealing the location of an invisible creature.</p><p></p><p></p><p>On a flat open field, true. What if your opponents are behind hard cover, say inside a building? Do they leave that cover?</p><p></p><p></p><p>I was speaking in the general sense that they still have disadvantage to hit you, which does not affect area of effect spells you cast on them in the <em>darkness</em>. True, they might have AoE spells, too. Like most spell usage, it's very contextual. But if you're going up against a bunch of brigands who are armed only with bows and javelins, it could be a good tactic.</p><p></p><p></p><p>True enough. Again, context matters for good spell usage. If both sides have strong casters, <em>darkness </em>might not be useful to either side.</p><p></p><p></p><p>I have seen these uses and more for <em>darkness </em>in many editions of D&D. Many spells have niche uses, but it is still useful.</p><p></p><p></p><p>It will impose disadvantage on their attacks if nothing else; that's nothing to sneeze at.</p><p></p><p></p><p>Again, "cover" in the idea of advancing forward with opponents having disadvantage on attacking you as you approach, possibly to a better location (with actual cover) where you can use hide for your turn. Forgive my use of "cover" in the non-technical sense here.</p><p></p><p></p><p>I will forgive your "There's no offensive or defensive use of the spell" as a broad statement. So what do you see as examples for its use with your interpretation? This goes back to my question about the wizard (or whoever) who first created the <em>darkness </em>spell; what did they set out to accomplish with the spell? Which version is more useful? Which version is more appropriate for its spell level?</p><p></p><p></p><p>Again imposing disadvantage is helpful, IMO. They will not be attacking normally, unless they were attacking you with advantage. In which case, attacking normally is a step up. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Rabulias, post: 8261570, member: 16651"] Sorry, I may have been unclear. I am not saying [I]you [/I]are misapplying the rules, but that the rules themselves, in trying to be simplified, treat darkness like a solid wall or heavy brush, which hide [I]everything [/I]beyond it. Darkness only directly obscures what is within it. Light outside an area of normal darkness ([I]i.e.[/I], behind it relative to the viewer) can indirectly reveal what is within the darkness. This is like the bag of flour tossed in the air or footprints in mud indirectly revealing the location of an invisible creature. On a flat open field, true. What if your opponents are behind hard cover, say inside a building? Do they leave that cover? I was speaking in the general sense that they still have disadvantage to hit you, which does not affect area of effect spells you cast on them in the [I]darkness[/I]. True, they might have AoE spells, too. Like most spell usage, it's very contextual. But if you're going up against a bunch of brigands who are armed only with bows and javelins, it could be a good tactic. True enough. Again, context matters for good spell usage. If both sides have strong casters, [I]darkness [/I]might not be useful to either side. I have seen these uses and more for [I]darkness [/I]in many editions of D&D. Many spells have niche uses, but it is still useful. It will impose disadvantage on their attacks if nothing else; that's nothing to sneeze at. Again, "cover" in the idea of advancing forward with opponents having disadvantage on attacking you as you approach, possibly to a better location (with actual cover) where you can use hide for your turn. Forgive my use of "cover" in the non-technical sense here. I will forgive your "There's no offensive or defensive use of the spell" as a broad statement. So what do you see as examples for its use with your interpretation? This goes back to my question about the wizard (or whoever) who first created the [I]darkness [/I]spell; what did they set out to accomplish with the spell? Which version is more useful? Which version is more appropriate for its spell level? Again imposing disadvantage is helpful, IMO. They will not be attacking normally, unless they were attacking you with advantage. In which case, attacking normally is a step up. :) [/QUOTE]
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