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<blockquote data-quote="ren1999" data-source="post: 6264690" data-attributes="member: 85179"><p>For a long time I fought for many standard actions per turn. Thanks to your reasoning, I scaled it all back and it makes for a fun game.</p><p></p><p>I do not know what the final "bounded accuracy" will be this summer. But this is how I would have it.</p><p></p><p>rolling a 1 is always a miss</p><p>rolling a 20 is always a hit</p><p>all ability stats for humanoids and monsters</p><p>ability scores max at 20 for humanoids?</p><p>30 for beasts???</p><p>ability modifiers max at +5 for humanoids</p><p>+10 for beasts???</p><p>magic bonuses max +5</p><p>magic penalties max -5</p><p>situation modifiers max at +5 and -5</p><p>modifiers to any roll maxes at +15</p><p>level maxes at 20</p><p>armor class maxes at 20 +5 for magic +5 for dex??</p><p>damage maxes at 5d4, 5d6, 5d8, 5d10, 5d12, 5d20 +15 mod damage</p><p>spells and feats per encounter max at 5???</p><p>actions max at 2 standard, 2 off-hand, 2 reactions per turn.</p><p>hp max for a Dedicated Martial class max at 12+3 to 20con score+19d12+19*5con mod</p><p></p><p>Any suggestions on capping?</p><p></p><p>If I want to put a Kobold in a 20th level adventure, I just create a 17th level Kobold using the same rules for character creation above.</p></blockquote><p></p>
[QUOTE="ren1999, post: 6264690, member: 85179"] For a long time I fought for many standard actions per turn. Thanks to your reasoning, I scaled it all back and it makes for a fun game. I do not know what the final "bounded accuracy" will be this summer. But this is how I would have it. rolling a 1 is always a miss rolling a 20 is always a hit all ability stats for humanoids and monsters ability scores max at 20 for humanoids? 30 for beasts??? ability modifiers max at +5 for humanoids +10 for beasts??? magic bonuses max +5 magic penalties max -5 situation modifiers max at +5 and -5 modifiers to any roll maxes at +15 level maxes at 20 armor class maxes at 20 +5 for magic +5 for dex?? damage maxes at 5d4, 5d6, 5d8, 5d10, 5d12, 5d20 +15 mod damage spells and feats per encounter max at 5??? actions max at 2 standard, 2 off-hand, 2 reactions per turn. hp max for a Dedicated Martial class max at 12+3 to 20con score+19d12+19*5con mod Any suggestions on capping? If I want to put a Kobold in a 20th level adventure, I just create a 17th level Kobold using the same rules for character creation above. [/QUOTE]
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