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Revivify - where did that come from?!?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6859509" data-attributes="member: 6787650"><p>Protection From "Oops", haha. That's great!</p><p></p><p>Part of me wants to eliminate this spell from the game. The other part of me takes note of the fact that no one in my entire campaign has yet been Revivified* even though a half-dozen PCs have died. (They tend to die at low levels or when the party is split--and no one really seems to want to play a cleric or paladin.) So maybe the spell is actually awesome because it incents the players to include a cleric in the party, and my players are just paying the price for not doing so.</p><p></p><p>Also, you still have to win the encounter before you can feasibly resurrect your fallen companion, so it's not like all the tension goes away.</p><p></p><p>* Wait, no! There was that one session when an NPC and I think a PC both got Revivified. It just didn't stick in my head because they didn't stay dead.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6859509, member: 6787650"] Protection From "Oops", haha. That's great! Part of me wants to eliminate this spell from the game. The other part of me takes note of the fact that no one in my entire campaign has yet been Revivified* even though a half-dozen PCs have died. (They tend to die at low levels or when the party is split--and no one really seems to want to play a cleric or paladin.) So maybe the spell is actually awesome because it incents the players to include a cleric in the party, and my players are just paying the price for not doing so. Also, you still have to win the encounter before you can feasibly resurrect your fallen companion, so it's not like all the tension goes away. * Wait, no! There was that one session when an NPC and I think a PC both got Revivified. It just didn't stick in my head because they didn't stay dead. [/QUOTE]
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Revivify - where did that come from?!?
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