Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Reviving Ideas from DnDnext
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jer" data-source="post: 8526604" data-attributes="member: 19857"><p>Because of the faction of folks who view hit points as a physical wounding mechanic. An evoker's fireball does damage on a miss because you still got singed from the flames but you avoided the brunt of the attack.</p><p></p><p>I think that "damage on a miss" could actually be sold with the right presentation. Calling it "damage on a miss" already sets up people to knock it down. For example, give the Fighter a special ability at 3rd level which is called something like "Weapon Expertise". The text of the rule is something like "You are so highly trained with fighting with your weapons of choice that you rarely actually miss your target when using them - if you do not beat the opponent's AC but also do not roll a 1 you are able to achieve a glancing blow on the target doing Str bonus + proficiency bonus damage. A 1 always misses." Or something to that effect. It respects the fiction for those who want hp to be meat and also works with the vision of the fighter as a martial weapon master.</p></blockquote><p></p>
[QUOTE="Jer, post: 8526604, member: 19857"] Because of the faction of folks who view hit points as a physical wounding mechanic. An evoker's fireball does damage on a miss because you still got singed from the flames but you avoided the brunt of the attack. I think that "damage on a miss" could actually be sold with the right presentation. Calling it "damage on a miss" already sets up people to knock it down. For example, give the Fighter a special ability at 3rd level which is called something like "Weapon Expertise". The text of the rule is something like "You are so highly trained with fighting with your weapons of choice that you rarely actually miss your target when using them - if you do not beat the opponent's AC but also do not roll a 1 you are able to achieve a glancing blow on the target doing Str bonus + proficiency bonus damage. A 1 always misses." Or something to that effect. It respects the fiction for those who want hp to be meat and also works with the vision of the fighter as a martial weapon master. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) Reviving Ideas from DnDnext
Top