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[revolution] Exactly WHY is d20 so great, comparing?
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<blockquote data-quote="Henry" data-source="post: 1174205" data-attributes="member: 158"><p>I'll be another DM you know who does. Though I don't give out much, I do give some for roleplay - typically in the neighborhood of 50 to 100 xp in a session if they do well.</p><p></p><p></p><p></p><p>I make the CR Tables work for me, by assigning CR's to tasks as well as monsters. The task of uncovering a particularly difficult mystery might be a CR 7 challenge; Roleplaying convincing a Noble to see things the party's way on a touchy situation would be a CR 3 encounter, etc. etc. </p><p></p><p>Why go through all the work of assigning an arbitrary amount of XP in accordance with their level, when I can use a much easier arbitrary number to do so? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>You are describing the difference between a player and a hobbyist. Just as you separate sports fans in this world by those who watch the Saturday game, versus those who travel with the team on away games and paint their bodies in team colors, you can separate gamers who use RPG's for Saturday beer-and-pretzels, versus those who focus more on telling stories, exploring their character psyches, and inventing complex plots. There is a fine range of stopping points between the two, also. I've met 'em all, though my group is on the side leaning towards the beer-and-pretzels; we get our roleplay in, but we also get a good enemy-bashing in to satisfy the combat-hounds in the group.</p></blockquote><p></p>
[QUOTE="Henry, post: 1174205, member: 158"] I'll be another DM you know who does. Though I don't give out much, I do give some for roleplay - typically in the neighborhood of 50 to 100 xp in a session if they do well. I make the CR Tables work for me, by assigning CR's to tasks as well as monsters. The task of uncovering a particularly difficult mystery might be a CR 7 challenge; Roleplaying convincing a Noble to see things the party's way on a touchy situation would be a CR 3 encounter, etc. etc. Why go through all the work of assigning an arbitrary amount of XP in accordance with their level, when I can use a much easier arbitrary number to do so? :) You are describing the difference between a player and a hobbyist. Just as you separate sports fans in this world by those who watch the Saturday game, versus those who travel with the team on away games and paint their bodies in team colors, you can separate gamers who use RPG's for Saturday beer-and-pretzels, versus those who focus more on telling stories, exploring their character psyches, and inventing complex plots. There is a fine range of stopping points between the two, also. I've met 'em all, though my group is on the side leaning towards the beer-and-pretzels; we get our roleplay in, but we also get a good enemy-bashing in to satisfy the combat-hounds in the group. [/QUOTE]
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[revolution] Exactly WHY is d20 so great, comparing?
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