Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
[revolution] Exactly WHY is d20 so great, comparing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="woodelf" data-source="post: 1184712" data-attributes="member: 10201"><p>Not sure what you mean by "FASA" as a system--they've published quite a few different games--and i'd contest the claim that D&D3E is any simpler than Coda--i'd say they're equivalent.</p><p></p><p>But GURPS and Hero System are generally agreed to be two of the more-complex RPGs ever, with only the likes of Aftermath being in a more-complex category. I'd say that D&D3E is empirically on the "rules heavy" side of the midpoint, at the very least--come on, this is a game with roughly 800pp of rules (when condensed to 9/8pt type--i just finished formatting a beautiful version of the 3.5 SRD, which is pretty much all rules, no flavor text). Or, put another way, the combat chapter in D&d3E is 36pp, and that does'nt even include all the rules in the magic and skills chapters, not to mention the bits scattered all over the classes, feats, and other chapters. GURPS basic combat does pretty much everything D&D3E combat does, in 6pp (plus another 5 for healing). Even the advanced combat, which gives you a *lot* more bang for your buck, only takes another 25pp. Tri-Stat dX manages as much combat detail as D&D3E, and maybe a few more options, in ~11pp. And *all* the rules in Over the Edge, including character creation and copious examples, can fit in 2 pages of reasonable-size type. </p><p></p><p>The line between "rules light" and "rules heavy" is fuzzy and much-debated. But D&D3E is nowhere near it--it's clearly on the "heavy" side. "Light" games are represented by such fare as Over the Edge, the Window, Story Engine, maybe original D&D, simple Fudge, Everway, Amber DRP. Things like some versions of Storyteller probably sit near the midpoint. Not D&D3E.</p></blockquote><p></p>
[QUOTE="woodelf, post: 1184712, member: 10201"] Not sure what you mean by "FASA" as a system--they've published quite a few different games--and i'd contest the claim that D&D3E is any simpler than Coda--i'd say they're equivalent. But GURPS and Hero System are generally agreed to be two of the more-complex RPGs ever, with only the likes of Aftermath being in a more-complex category. I'd say that D&D3E is empirically on the "rules heavy" side of the midpoint, at the very least--come on, this is a game with roughly 800pp of rules (when condensed to 9/8pt type--i just finished formatting a beautiful version of the 3.5 SRD, which is pretty much all rules, no flavor text). Or, put another way, the combat chapter in D&d3E is 36pp, and that does'nt even include all the rules in the magic and skills chapters, not to mention the bits scattered all over the classes, feats, and other chapters. GURPS basic combat does pretty much everything D&D3E combat does, in 6pp (plus another 5 for healing). Even the advanced combat, which gives you a *lot* more bang for your buck, only takes another 25pp. Tri-Stat dX manages as much combat detail as D&D3E, and maybe a few more options, in ~11pp. And *all* the rules in Over the Edge, including character creation and copious examples, can fit in 2 pages of reasonable-size type. The line between "rules light" and "rules heavy" is fuzzy and much-debated. But D&D3E is nowhere near it--it's clearly on the "heavy" side. "Light" games are represented by such fare as Over the Edge, the Window, Story Engine, maybe original D&D, simple Fudge, Everway, Amber DRP. Things like some versions of Storyteller probably sit near the midpoint. Not D&D3E. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[revolution] Exactly WHY is d20 so great, comparing?
Top