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Revolutions are Always Verbose: Effecting Change in the TTRPG Industry
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<blockquote data-quote="Blue Orange" data-source="post: 8353141" data-attributes="member: 7025997"><p>I'd much rather see a Scandianavian-style expanded welfare state (so people have time and energy to spend on hobbies that aren't amazingly profitable...you know, work to live rather than the reverse) than actual government ownership of industry (technically in socialism the "workers control the means of production", so you could have syndicalism as well). Can you imagine government-produced D&D? They'd come out with a new edition each time the White House changed hands. Which...OK, wouldn't be that different from what goes on now, but the massive shifts in rules...OK, never mind.</p><p></p><p>That said a lot of ideas here about self-production are good and already happening. That said you have a lot more room to do something if you can do it full-time...</p></blockquote><p></p>
[QUOTE="Blue Orange, post: 8353141, member: 7025997"] I'd much rather see a Scandianavian-style expanded welfare state (so people have time and energy to spend on hobbies that aren't amazingly profitable...you know, work to live rather than the reverse) than actual government ownership of industry (technically in socialism the "workers control the means of production", so you could have syndicalism as well). Can you imagine government-produced D&D? They'd come out with a new edition each time the White House changed hands. Which...OK, wouldn't be that different from what goes on now, but the massive shifts in rules...OK, never mind. That said a lot of ideas here about self-production are good and already happening. That said you have a lot more room to do something if you can do it full-time... [/QUOTE]
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Revolutions are Always Verbose: Effecting Change in the TTRPG Industry
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