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Revolutions are Always Verbose: Effecting Change in the TTRPG Industry
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8362238" data-attributes="member: 7023840"><p>To be more specific- I'm not saying that they can't use independent contractors, ever. There are talented artists and writers that thrive on that model, and there will be times when a company needs to reach out (consultants) in order to fill a specific need that they don't usually have.</p><p></p><p>What I am getting at is that, <em>from what I understand</em>, WoTC uses the IC model much more than they need to- in other words, because it is such a norm within the industry, they are able to get away with not hiring employees. And in America, that can make a huge difference. Traditionally, an IC is someone like a plumber or an electrician- people hire them for specific jobs, and they bring their own tools, experience, skill, and so on. But it is so advantageous for companies to use the IC model that they try to treat everyone like an IC- and while that flexibility (and labor savings) is great for the company, it usually sucks for the workers, because employees are subject to all sorts of protections that ICs do not have. </p><p></p><p>In my ideal word, Hasbro/WoTC would have more employees to put out their materials and have reliance on ICs. And when they do use ICs, they would lead the way by paying higher rates (per word and for art).</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8362238, member: 7023840"] To be more specific- I'm not saying that they can't use independent contractors, ever. There are talented artists and writers that thrive on that model, and there will be times when a company needs to reach out (consultants) in order to fill a specific need that they don't usually have. What I am getting at is that, [I]from what I understand[/I], WoTC uses the IC model much more than they need to- in other words, because it is such a norm within the industry, they are able to get away with not hiring employees. And in America, that can make a huge difference. Traditionally, an IC is someone like a plumber or an electrician- people hire them for specific jobs, and they bring their own tools, experience, skill, and so on. But it is so advantageous for companies to use the IC model that they try to treat everyone like an IC- and while that flexibility (and labor savings) is great for the company, it usually sucks for the workers, because employees are subject to all sorts of protections that ICs do not have. In my ideal word, Hasbro/WoTC would have more employees to put out their materials and have reliance on ICs. And when they do use ICs, they would lead the way by paying higher rates (per word and for art). [/QUOTE]
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